No mention of how it handles hover events...
Go.
21–30 of 41 posts
No mention of how it handles hover events...
Go.
No mention of how it handles hover events...
Really? Are people still " trotting this out? You know I haven't been able to play a single HTML5 game on my N1. Every single one requires either a physical keyboard or mouse events that I can't simulate.
That's not to say that future Flash content won't be built with touchscreen interfaces in mind.
We’ll be releasing a public version of Flash Player 10.1 at Google I/O
Expected, but wasn't confirmed until now. Nice. So we all should have it in a week or so and be able to run our own tests.
Is it just me, or was the scrolling incredibly slow? And the hockey video's playback choppy? It's also interesting that the phone was being charged, considering the battery usage the last time flash was demoed...
Here's some battery 'benchmarks' (rather, accelerated videos) when playing video with Flash:
Like it or not, flash is part of the web. I'm not a huge fan of flash, but it's _everywhere_, despite what Steve Jobs wants you to believe.
So I can play Farmville?
Keep in mind this is using the Flash Lite player, though, not the full 10.1 that will be released in a week or so.
My HTC Incredible runs flash. Like it or not, flash is part of the web. I'm not a huge fan of flash, but it's _everywhere_, despite what Steve Jobs wants you to believe.
My HTC Incredible runs flash. Like it or not, flash is part of the web. I'm not a huge fan of flash, but it's _everywhere_, despite what Steve Jobs wants you to believe.