Live data from Hacker News

Ask HN: Does anyone here have an art degree?

news.ycombinator.com

61–70 of 175 posts

Re: Ask HN: Does anyone here have an art degree?

#61
Theatre major here. Putting together a show is basically the same as building software. What software calls a spec, theatre calls a script. A product manager is just stage manager with a different name. Architects are directors, and engineers are the actors and crews.

The biggest difference is that in theatre, you can't miss your ship date, because you've sold tickets and there are folks in the seats. That curtain is going up at 8 regardless of whether you're ready. The show must go on.

On the other hand, software engineering and theatre also couldn't be more different. Theatre by definition is a transient art form. It exists while the show happens, and then disappears. Long term planning or design just doesn't happen (this is probably different on Broadway and the West End) because you only need to make it through the run.

Re: Ask HN: Does anyone here have an art degree?

#62

BFA student turned full stack developer here. I wanted to actually share WHY artists can really excel in this space, both positive and negative: 1. We've been trained to critique, and communicate issues constructively. This is absolutely essential to working quickly, the sooner you realize there is an existential problem with what you're doing, the sooner you can work through them. I've become an absolute user story…

Ah yeah, the critiquing aspect is spot on. In my first programming job, my supervisor would try to be as gentle as possible in telling me why my code was wrong. I had to essentially say "dude, just tell me my code sucks and then tell my why!" I didn't realize how thick of a skin I have due to my arts background.

An architect (housing) must deal, daily, with the whys of his work, not only technically but also metaphysically. If an idea/concept is not rock solid, veto players will smash it in seconds. Once they are used to have their work criticized[1] it takes a lot to butthurt them.

[1] Top architectural offices do mostly competition work. It's not uncommon that one architectural competition has hundreds of participants and only one winner.

Re: Ask HN: Does anyone here have an art degree?

#63
MFA in electronic arts, BA in philosophy. An art practice allows you an opportunity to trust your instincts while working through a problem. I think this is a big advantage. Also, art making is production oriented -- you work through the issues in the work itself. This puts you in the same company as the engineering co-workers and is an important point of commonality.

But as a student, you also need to take charge of your education because there are pitfalls in much of the standard studio art curriculums (I'm a tenured professor of art. I see this up close....) The older pitfall is an emphasis on art training as the development and articulation of a personal visual style. This approach doesn't help you the long run and isn't particularly helpful when your goal is to apply your knowledge to IT work. The current pitfall is seeing your education as a checklist of training and mastery of specific software packages. This is often built into the course sequence of degree programs. I think this reflects the wrong approach. An art education ideally provides you with great powers of close observation, pattern making/matching and systems analysis/creation. It teaches you to trust your own abilities as your ideas come together. It teaches you patience. It builds critique and review into the creative process. And it ties you into a long history of people exploring the expressive possibilities of a diverse range of media systems. This is a great legacy to be a part of.

My advice is to make sure there is room in your schedule for other liberal arts classes that involve reading, writing and discussion. These skills will help you bridge the differences between your approach and the approach of those your work with who have a more technical background.

I love working with technology, and while at times I wish I had more knowledge in CS and math, I wouldn't change a thing about my background.

Re: Ask HN: Does anyone here have an art degree?

#64
I do. BA in Studio Arts. I find it to be one of the most applicable degrees to software development you could have.

Forget the tech, the syntax of languages, and look at what you are actually doing -- You have a vision of something you want to build. You have a selection of tools with which to build it. You start from nothing, and build up to your vision. But it will only be considered a success if other people like the result, and comprehend what you were trying to do.

That process of creating something from scratch is exactly the same in Fine Arts, or in software.

As far as how I got into tech, the story is pretty boring. I graduated from college in '94. Needed a job. IBM Research was hiring support people. I applied, got the job, moved from support into coding over a couple years, and just worked my career from there.

Re: Ask HN: Does anyone here have an art degree?

#65
I did a BA Music, which was very traditional for the first two years (analysis, criticism, composition) but concluded with some amazing modules and projects in Max/MSP/Jitter/Processing.

Followed it up with an MSc in Computer Science, looked into careers as a developer but lacked the experience/aptitude for a coalface coding job and was hesitant to go into IT consultancy. Ended up opening a board game café with some friends instead so all's well really.

I'll definitely go back to coding / making, but as a hobby not a career. The skills definitely translate in some sense, but for me the most beneficial aspect is just having more ideas for cool projects. And maybe a greater willingness to spend time doing silly stuff because I enjoy it - not always for a lofty intellectual/societal purpose.

Re: Ask HN: Does anyone here have an art degree?

#66

BFA student turned full stack developer here. I wanted to actually share WHY artists can really excel in this space, both positive and negative: 1. We've been trained to critique, and communicate issues constructively. This is absolutely essential to working quickly, the sooner you realize there is an existential problem with what you're doing, the sooner you can work through them. I've become an absolute user story…

I can definitely relate here. I've got a BA in music and an art minor, and am currently going back for an MS in Information Technology. I feel like the background in Art helps me grok abstraction quickly, but I have trouble when it gets down into the quantitative analysis part (though I'm getting better the more I learn).

Re: Ask HN: Does anyone here have an art degree?

#67
Bfa in music. Composed, did some side recordings and gigging. Loved it but didnt like the financial situation nor the life style. Got my degree in compsci. Did 3 years freelance UI dev for an engineering firm, now do Hardware QA with Ruby based automation system for that firm ft. Music, coding and testplanning are along the same line of thinking. As long as you stick with the basic low level rules, you can design however you like as long as it works. One major diff is eng work has way more accountability. In music, if you make trash, you just dont eat.

Re: Ask HN: Does anyone here have an art degree?

#68
I got a BFA from my state university in "Digital Arts", which for me was a combination of filmmaking, ceramics, and graphic design. I didn't start programming until my last year of school when I wanted to make stupid simple blinking lights with microcontrollers[1].

I agree with lots of responses in this thread about the roles of conceptual integrity and openness to criticism.

The other thing I would add is that my path to programming seems to have given me an orientation towards the outer shell of what I'm delivering, whether that thing is sensory or not (i.e. GUI or API). That's not to say I don't care about internals and constructs, but that I care about them _in service_ of that outer thing[2]. Midway through my programming career I learned about real outside-in TDD and it was like a lightning bolt where everything came together and anything seemed possible.

It saddens me to hear about the supposed importance of STEM education, as if the only thing left to do in today's economy is to deliver predictable implementations of finite technical problems. IMHO, this attitude is doing a great disservice to society, to individuals, and to the field of engineering itself.

[1] I needed CS 121 for a math credit that year and failed. In retrospect I realize that the class was entirely focused on for loops and divorced from the eventual goal of writing software. As a study in contrast, I was simultaneously taking "Programming for Artists" taught by the creator of Kid Pix. I learned a smaller set of skills, but really caught the bug for learning more. (Teach them to yearn for the sea and all that.)

[2] Ok not entirely. Some programming constructs are beautiful in their own right (e.g. map/reduce, CQRS, polymorphism...).

Re: Ask HN: Does anyone here have an art degree?

#69
post #65

I did a BA Music, which was very traditional for the first two years (analysis, criticism, composition) but concluded with some amazing modules and projects in Max/MSP/Jitter/Processing. Followed it up with an MSc in Computer Science, looked into careers as a developer but lacked the experience/aptitude for a coalface coding job and was hesitant to go into IT consultancy. Ended up opening a board game café with some…

How do boardgame cafes make money? Do you charge per hour for a table?

Re: Ask HN: Does anyone here have an art degree?

#70
Have a degree in Visual Communication, with an Illustration major. I'd already been programming since I was 14 when I started it, and was going into Software Engineering, but at the behest of my best friend, changed at the last minute. I have never regretted the decision, because it opened me up to new thinking.

In particular I've learnt to apply the many of the concepts I learned from graphic design/illustration to problems in software engineering. I also learned that for all the differences they had, they were both about problem solving, merely in different media, and that right-brained or left-brained, I'm more interested in solving problems than I am interested in the context in which I solve them.

Also, art students are on the whole way more social, so I learnt to communicate on a whole different level than I had at high school.

Also, way better drugs.

Post reply on HN