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Ask HN: Does anyone here have an art degree?

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Re: Ask HN: Does anyone here have an art degree?

#32

I don't, but my co-founder does (VC backed startup). In many ways, he made me realize true design talent is one of the rarest and most valuable skills in tech, more than engineering. Everything we create looks awesome solely because of him, whether that's branding, marketing, web and web app design, or mobile UI. It's had a huge impact on our value as a company. This might be a relatively recent phenomenon, so timing…

Cannot agree more on design talent. In my experience, good back end developers (not just adequate, good) are a dime a dozen comparatively. Developers love to think that code is everything, but as many have learned, it's the business that matters. What makes the biggest difference often is the UX and design.

Re: Ask HN: Does anyone here have an art degree?

#33
I'm a developer and I studied history. Not art history, mind you, but I did take a course in medieval fresco paintings. I never really completed my degree, because I got too busy with a startup, but I got most way through.

I also took a shorter computer science degree. I'm only half joking when I say the skills I obtained studying history is more applicable in my work as a developer, than what I learned studying computer science.

Re: Ask HN: Does anyone here have an art degree?

#34
I have a degree in painting. A couple of years after graduating, I decided that I needed a portfolio website. I had no money, so I figured I would try building it myself.

I knew literally nothing about code at this point. But I struggled through it with W3schools (this was 2011, before the fancy learning platforms). The hardest part was fighting my own lack of confidence, because I had been made to believe that I was artistic and therefore bad at math and science. I never realized until that point how deeply I had absorbed this idea. Pushing past it has been a marvelous experience.

Anyways, I realized that I really enjoyed writing code. The next year, in 2012, I started learning JavaScript. About a year and a half later, I met someone who got me a junior dev job at a startup in NYC. Been doing the startup thing ever since.

As far as applying my artistic knowledge to IT work, I'd say it's been a struggle to stop applying it. At first, my approach was very creative, and I quickly saw how disastrous that is when you're working in a team. I would catch myself trying to find some other way of solving a problem than my co-workers, because I didn't want to "copy" their work. Solving artistic problems means finding your own unique solution, but solving programming problems means almost the exact opposite.

There are other areas in which my creative side does come out though. I recently had a job where we had to reverse engineer a financial API that was not public. This sort of quasi-hacking is kind of perfect for creative people because it forces you to think outside the box.

Re: Ask HN: Does anyone here have an art degree?

#36
I moved to an out of state university and began a 4 year comp-Sci program. Flunked out in year two due to partying. Moved back home, enrolled in community college and finished a fast track AA in Graphic Design. Then, a semiconductor company came to our town to recruit technicians. I tried out and aced all the tests. Now I'm a 16 year fab veteran, and I enjoy programming and graphics stuff in my time off. Weird path but I couldn't be happier with the results.

Regarding the impact of my art background on the job: im recognized as the team expert on making charts, visualizations, and documentation. I have been able to improve our processes by applying a clean visual approach to describe and document our work.

Re: Ask HN: Does anyone here have an art degree?

#37
BFA student turned full stack developer here. I wanted to actually share WHY artists can really excel in this space, both positive and negative:

1. We've been trained to critique, and communicate issues constructively. This is absolutely essential to working quickly, the sooner you realize there is an existential problem with what you're doing, the sooner you can work through them. I've become an absolute user story master because of what I learned at art school.

2. Self management, I prefer to work alone because I get the best work done when I can juggle and understand all the variables of the task. This forces me to be adept at a lot of different things but also means that as a developer you can pretty much leave me alone unless I really suck at something.

3. Asking why all the time, critiquing is one thing but the worst experiences I've had are when other developers say things like "It's always been like this". For example, I came into a shop where their build process had an SCSS linter that would error if anyone tried to use a color that wasn't a variable. This ended up creating the habit of a single stylesheet with around 200 slight adjustments of colors. Critical thinking is whats important for building systems with low technical debt, and I think artists are able to realize something is turning into technical debt much quicker than their engineer counterparts.

The tradeoff is that I have a huge communication gap with traditional computer scientists, I really have to work and study algorithms on my spare time and I still struggle heavily with mathematical notations.

Re: Ask HN: Does anyone here have an art degree?

#38
I studied a BFA in Sound Design. It was an incredible mix. Along with the base arts courses, it stepped across music, film, animation and comp sci. It taught me the basics of signal processing, encouraged 'play' and seemed to balance creative expression with the engineering skills to enable that to happen.

After getting through all the courses that interested me I dropped out to travel and then fell into a few interesting jobs that kept me otherwise distracted from going back. I would 100% do it all again. The only thing that I'm super upset about is that I did't fall into the live coding community while I was there (this was literally happening at the same uni https://www.youtube.com/watch?v=yY1FSsUV-8c).

One mindset that it solidified in me was when building things come up with the concept first, then figure out how to make that happen. That may be easy, or it may not. But at least what you're making will be worthwhile.

I work in the audiovisual industry today running an R&D lab for a systems integrator. We create presentation spaces, high-end corporate facilities and VC suites (which are still apparently a thing), a little bit of broadcast work, some stadium projects and lots of large format displays. When I'm tied into projects I'm usually end up rolling with some systems engineering, DSP programming, a bit of embedded dev, UI work and network engineering.

About to begin something new and rather exciting too.

Re: Ask HN: Does anyone here have an art degree?

#39

I have art degree in graphic design (visual communication). After studies I was working very seriously, created a strong portfolio, was specializing in branding. But design (and other types of (applied) arts) is very uncertain thing. In design for you 2+2=4, but for your client 2+2=7 and for the target audience 2+2=46. There are no objective criteria how to measure graphic design. In programming 2+2=4. Another bad th…

The concept of client's respect is rather interesting! And no other answers seemed to have mentioned it before yours. And I can only second that point. When i was Designing i would consistently have to argue and haggle over pointless details that would make working just so tedious. Clients bossing you around because their favorite color is pink, and that they love gradients and wordart-like flowery designs, but wanting a corporate and trustworthy looking outcome.. When coding, really that changes, people start thinking you are a genius/mathematician/geek whatever else.. And to be honest, it's so not true, but that does feel great.
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