Earlier quoted context omitted.
NoCD cracks are intended for piracy, but there's generally nothing stopping you from using them with legitimate copies of games.
I've seen this question raised so many times on games forums, that I speculate more CD cracks are used by legitimate users than pirates.
The state of Mac and Linux gaming
21–30 of 31 posts
Re: The state of Mac and Linux gaming
#22I think a big part of the problem with the Mac games market is that to some people, Mac games are worth less. I myself would never buy a Mac-only game (ie, a Mac OS only license) despite being a fairly avid gamer (and game design major) and using Mac OS as my primary OS, because buying a Mac game means that I've effectively tied my purchase to a weaker gaming platform. I think this is part of the reason for the high…
As an example, I play Warcraft 3 a lot. Basic ladder works, but a fair amount of custom maps are broken on Mac and work on windows. OS upgrades made things worse. For example, Snow Leopard somehow makes Castle Fight crash -- the same version of the map worked fine on Leopard. I have to use bootcamp a bunch.
Fortunately Blizzard sells dual platform games.
Re: The state of Mac and Linux gaming
#23I'm a big fan of Heroes of Newerth, which plays great on my linux box, but it also runs on osx and windows. Its also only $30 bucks and launches in a few days.
http://www.heroesofnewerth.com/
Linux is always getting more popular, and I think more companies will realize that it makes sense to provide a working solution to all users, not just on windows.
Re: The state of Mac and Linux gaming
#24Thing is with Blizzard games is that the performance suffers on a Mac, especially if you've had a chance to compare Warcraft 3 and the Starcraft 2 Beta on both Windows and OSX on the _same hardware_ Probably something to do with OpenGL vs DirectX, but, the performance difference is stupid. Im hoping that Steam won't be the same.
Blizzard, Id, and Valve must be riding on Apple to fix this because 10.6.3 had a large focus on improving OpenGL and driver performance, and supposedly the beta for 10.6.4 does also. Hopefully its the start of a continuing trend and not just a temporary thing.
Re: The state of Mac and Linux gaming
#25"They often spend more on launch advertising than on actual development-- for example, Modern Warfare 2 spent $50 million on development, and $150 million on launch advertising" i wish it would have been the other way around...
Re: The state of Mac and Linux gaming
#26A question about PC gaming. It can be irritating to have to keep the game disc inserted in order to play, even after the install. One reason is that children frequently empty the drive trays and discs can quickly get scratched. Is there a way around this or am I being hopelessly naive?
Re: The state of Mac and Linux gaming
#27Re: The state of Mac and Linux gaming
#28I think a big part of the problem with the Mac games market is that to some people, Mac games are worth less. I myself would never buy a Mac-only game (ie, a Mac OS only license) despite being a fairly avid gamer (and game design major) and using Mac OS as my primary OS, because buying a Mac game means that I've effectively tied my purchase to a weaker gaming platform. I think this is part of the reason for the high…
> They don't age well. Try playing a game from before ~2006. As an example, I play Warcraft 3 a lot. Basic ladder works, but a fair amount of custom maps are broken on Mac and work on windows. OS upgrades made things worse. For example, Snow Leopard somehow makes Castle Fight crash -- the same version of the map worked fine on Leopard. I have to use bootcamp a bunch. Fortunately Blizzard sells dual platform games.
Re: The state of Mac and Linux gaming
#29I'm eagerly awaiting: Rage by id Software Diablo III by Blizzard StarCraft II: Wings of Liberty by Blizzard These are all going to be simultaneously released for Windows and Mac.
Re: The state of Mac and Linux gaming
#30Earlier quoted context omitted.
> They don't age well. Try playing a game from before ~2006. As an example, I play Warcraft 3 a lot. Basic ladder works, but a fair amount of custom maps are broken on Mac and work on windows. OS upgrades made things worse. For example, Snow Leopard somehow makes Castle Fight crash -- the same version of the map worked fine on Leopard. I have to use bootcamp a bunch. Fortunately Blizzard sells dual platform games.
The Castle Fight crashiness appears to be the result of a file format hack the map author's used to "protect" the map -- custom unprotected versions work fine.
BTW I played Castle Fight under the name curi.