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Apple to slice iPhone production 10% due to sluggish sales

asia.nikkei.com

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Re: Apple to slice iPhone production 10% due to sluggish sales

#291
post #204

Earlier quoted context omitted.

Alright, so you spend $800 for a phone, and you're complaining that you can't spare $10? I'm not saying removing the headphone jack to make the phone a mm thinner wasn't a retarded move, but... Really? $10?

I thought the removal was to recycle the space while making waterproofing easier.

Ah, true. That was mentioned as well.

It's amazing that people would pick an extra millimeter trimmed off or waterproofing over a headphone jack (I assume they did surveys..?).

Re: Apple to slice iPhone production 10% due to sluggish sales

#292
post #233

Earlier quoted context omitted.

I'll have to inject a bit of criticism to this particular rant. If one is using several applications on Windows and being productive about it - You don't switch applications in Windows by clicking then with mouse. You order them on the task bar and then switch between them using windows button - number (where number is the order on the task bar.).

I routinely Alt-Tab between my current 2 or 3 windows when working, but i often have 20+ windows open at a time across 2 monitors and often times I will SEE the window I want right there, but selecting it is nigh on impossible. One of the biggest culprits is MS Office (especially Excel, where I routinely keep data i need to refer to every now and then). Unless the title bar of the window is visible, clicking on any o…

Ah, yes, with that workflow I'll have to agree. I can timesplit my work so I can always arrange the windows to taskbar and have generally less that 9 windows to deal with in single task. Context, context, context.

Re: Apple to slice iPhone production 10% due to sluggish sales

#293

Earlier quoted context omitted.

Alright, so you spend $800 for a phone, and you're complaining that you can't spare $10? I'm not saying removing the headphone jack to make the phone a mm thinner wasn't a retarded move, but... Really? $10?

If I buy an $800 device, I make sure it does what I want it to do with the least amount of friction (add/replace my other hardware). What if I buy a router today and there is a company that sells routers with a nice gui, but all the rj45 jacks are removed and it requires a dongle on the power jack to be able to connect a rj45. (For some reason it comes with a dongle but that requires the router to run on batteries) A…

I'm buying a second-hand iPhone 6s instead of an iPhone 7 because of the headphone jack (mainly out of principle).

It's just that I see so many comments arguing that dongles are expensive... The problem is not that they're expensive. I agree that they suck, but I can't possibly believe that people that can afford to spend $1000 on an iPhone Plus all of a sudden can't afford a $10 or $29 dongle.

Re: Apple to slice iPhone production 10% due to sluggish sales

#294
post #40
post #19

Earlier quoted context omitted.

I hope the market punishes them for removing the ports we regularly use from the MacBook Pro so when I'm ready to buy a new one in a few years they have brought them back. In particular the removal of the magsafe power connector is maddening. By far my favorite feature of Macbooks and they removed it because??

No, in a few years everything will be USB-C. The ports are gone for good.

and a several more after, it might have no ports! all wireless! wireless power!

Re: Apple to slice iPhone production 10% due to sluggish sales

#295
post #263

Earlier quoted context omitted.

Why are people so desperate to defend this clearly user hostile move? A dongle is a poor user experience and continues to degrade user experience over time. The fact that there was a market demand for a "cool" keychain shows how unnecessary the removal of the jack was. Believe it or not, people enjoy using things without unnecessary accessories that you have to keep track of and swap around

I will not upgrade to a phone that does not have a 3.5mm jack. But arguing this is a poor user experience is probably wrong for most people. Apple is correct in that this is the way things are going. I bet all the Flagship Android phones will be jackless too soon.

There are rumors:

http://www.androidpolice.com/2016/12/06/samsung-galaxy-s8-ru...

Re: Apple to slice iPhone production 10% due to sluggish sales

#296
post #282

Earlier quoted context omitted.

"best" and "won out" how? Certainly not in speed. Win+# is O(1) in complexity and I already have my left hand in position to press the 2 buttons required to instantly get to the window I want. Compared to expose which is first a hotkey to initiate(note that already here you lost the race in number of keys to press), wait 300ms for the animation to complete, find the window you want which is more like O(n), move hand…

An Expose-style interface with short animation beat all other interfaces (taskbar click (window), dock click (app), winkey+#, alt-tab) in mean task switching time over a series of controlled scenarios (not the user's normal workflow - just simulated scenarios). Expose style interface was invoked with a side button on the mouse. From memory, Expose was around ~1.0s, taskbar click around ~1.2s, winkey around 1.5s, with…

Interesting that decision time is the highest component. When using win+# I've already decided beforehand which window I am going to switch to.

Re: Apple to slice iPhone production 10% due to sluggish sales

#297

Earlier quoted context omitted.

To be fair, Gmail does support the IMAP IDLE extension, which is the standard way of doing push email over IMAP. Mac mail supports it, and it works. (I actually get email notifications on my laptop before my Android phone.) iOS only supports email push with iCloud or with a Microsoft Exchange server. IMO, this is really on Apple for not supporting the IDLE extension on iOS, rather than Google for not supporting a pro…

> To be fair, Gmail does support the IMAP IDLE extension, which is the standard way of doing push email over IMAP. IDLE would become a major battery hog on the iPhone, which is why it was never implemented. I don't believe Android supports it natively either.

Why? It works the exact same way as Apple and Google push notification implementations do.

Re: Apple to slice iPhone production 10% due to sluggish sales

#298
post #296

Earlier quoted context omitted.

An Expose-style interface with short animation beat all other interfaces (taskbar click (window), dock click (app), winkey+#, alt-tab) in mean task switching time over a series of controlled scenarios (not the user's normal workflow - just simulated scenarios). Expose style interface was invoked with a side button on the mouse. From memory, Expose was around ~1.0s, taskbar click around ~1.2s, winkey around 1.5s, with…

Interesting that decision time is the highest component. When using win+# I've already decided beforehand which window I am going to switch to.

When I say "decision time", I'm really referring to everything between "I need to switch to a window", and "I have just started performing the action needed to switch".

Re: Apple to slice iPhone production 10% due to sluggish sales

#299
I'm definitely not buying an iPhone 7. Not only did they remove the headphone jack, they used their proprietary Lightning port. If they instead provided a USB C port, I'd consider it. That's at least universally available and I can see headphone manufacturers developing headphones which connect via USB C in the near future. Carrying around a headphone adapter is just too much of a compromise for me.

Re: Apple to slice iPhone production 10% due to sluggish sales

#300

Earlier quoted context omitted.

It's one of the critical flaws of Apple's modern design philosophy: Having a right mouse button would be too complicated, but hiding layers of complicated functionality through opaque multi-finger gestures, taps, and keyboard modifiers is A-OK. And it's absolutely true that when Apple adds a new feature, it must have an accompanying slow animation tween to sell it. Frustrating.

Since Apple has completely supported right mouse for 20 or so years now, I just think you're confused

They support secondary click, but they have never shipped a first party mouse with a standard right button, favoring sleight of hand input schemes to trigger a right-click — schemes that are not immediately discoverable.
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