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Apple to slice iPhone production 10% due to sluggish sales

asia.nikkei.com

221–230 of 443 posts

Re: Apple to slice iPhone production 10% due to sluggish sales

#221
post #99
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

>My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgrade to AirPods The phone comes with a 3.5mm to Lightning adapter, so you can continue to use your existing headphones. Also, you can disable 3D touch and reachability (the double-tap home button thing) in the accessibility settings, if those are causing your issues. >offer a system that just underlines words-thought-to-be-wrong…

You're absolutely correct - these things can all be fixed. I think the main point is that it kills the excitement of getting a new expensive device. It just becomes more and more work to regain the control back.

Re: Apple to slice iPhone production 10% due to sluggish sales

#222
post #8

I have an iPhone 6S since its first month. Just thought, you know, test it once. But I always look jealously at my friends who run Android phones for half the price. You can just do more with Androids, it's more efficient, the keyboard is more efficient, apps can run concurrently, and to my surprise even the cameras seem to be way better. Besides the brand I really don't know what reason there is to buy iPhones. So t…

As a counter to just one of your points, you can also run apps concurrently on iOS, in fact you can have them side-by-side, and for audio apps, multiple separate apps can generate synthesizers and other music simultaneously while another app mixes and records them. It's pretty neat stuff.

> you can also run apps concurrently on iOS

Only for use cases Apple has approved. E.g., an IRC or SSH app will always lose it's connection after 10 minutes in the background since that's not an approved use case by Apple.

> in fact you can have them side-by-side

Only on the Plus models and iPads

Re: Apple to slice iPhone production 10% due to sluggish sales

#223
post #169

Earlier quoted context omitted.

Google sells your data for $$. It is their main income stream. Apple doesn't. They don't want your data and don't enter markets in fact because they don't want to monetize you or your data.

Google sells access to your data for $$ (i.e., ads). They wouldn't sell the data itself, that would devalue it.

It's somewhat reassuring seeing Apple stand up to the FBI, which I haven't seen any other company of their size do. There may be other examples but I've missed them.

Re: Apple to slice iPhone production 10% due to sluggish sales

#224
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

Please, don't -- 3D touch is one of the big reasons I will never switch to a phone that doesn't support it. It's an absolutely wonderful UX for me.

I thought it was a bit of a gimmick in iOS 9 but since they went all in for iOS 10. It's almost like right clicking on a phone. Just wish more third party apps used it.

Re: Apple to slice iPhone production 10% due to sluggish sales

#225
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

Please, don't -- 3D touch is one of the big reasons I will never switch to a phone that doesn't support it. It's an absolutely wonderful UX for me.

I get the appeal of 3D touch but it has absolutely no discoverability - this feels like a complete setback in UX design. Apple used to be known for having UIs that had a lot of visual cues and didn't hide features from the user. However it seems they have done a 180 on that in recent years.

Re: Apple to slice iPhone production 10% due to sluggish sales

#226
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

Removing the headphone jack is just to get more money and control. First by selling dongles. Second after many people moved to new headphones they will introduce a license program for headphone vendors "Built for Apple" which costs say 10% of the headphone. Other headphones will no longer work (see what Sony did with PS4 bluetooth headphones).

After buying a recent macbook (not the touch bar version, ugh) I suspect the real reason is fashion related. One port is more sleek, more stylish than two or three ports. Functionality sacrificed in the name of a sleeker look...well, I appreciate the intent, even as I recognise I am not the target audience.

Re: Apple to slice iPhone production 10% due to sluggish sales

#227
post #99

Earlier quoted context omitted.

>My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgrade to AirPods The phone comes with a 3.5mm to Lightning adapter, so you can continue to use your existing headphones. Also, you can disable 3D touch and reachability (the double-tap home button thing) in the accessibility settings, if those are causing your issues. >offer a system that just underlines words-thought-to-be-wrong…

I have headphones in multiple places, so I keep the dongle attached to the phone and realize it's scratching the phone or irritating my pocket. This was clearly a broken by design / apple screwing over consumers more / form over function insanity. They should have used standard USB-C for the damn phone too. Their laptops now standardize on it, but they still use proprietary crap on the phones.

Not an Apple fanboy, but the Lighting connector is way better designed than any USB connector, so I wouldn't call it crap. Proprietary, therefore sometimes annoying yes, but definitely not crap. The USB connectors are equally annoying when you try to insert them. With USB type A I always have to inspect the tip of the connector and the plug, and micro USB is always a pain to insert properly leading to connector damage at both the cable and the device ports.

The decision not to include a phone jack in the iPhone 7 was a crappy decision insteaead.

Re: Apple to slice iPhone production 10% due to sluggish sales

#228
post #212
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

> They need to get rid of 3D touch, get rid of double-tap one-hand accessibility mode whatever it's called, get rid of weird swipes from the edge, fix the horrible inconsistencies in the way autocorrect works... This is the same bullshit Apple has been doing with Mac OS X. I'm typing away in the terminal, doing something extremely productive, and suddenly my UI locks up for a second and I realize "shit, I must have a…

It's one of the critical flaws of Apple's modern design philosophy: Having a right mouse button would be too complicated, but hiding layers of complicated functionality through opaque multi-finger gestures, taps, and keyboard modifiers is A-OK.

And it's absolutely true that when Apple adds a new feature, it must have an accompanying slow animation tween to sell it. Frustrating.

Re: Apple to slice iPhone production 10% due to sluggish sales

#229
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

[deleted]

Re: Apple to slice iPhone production 10% due to sluggish sales

#230
post #93

Usually I have upgraded, but I currently have no intention of buying an iPhone 7 or later, unless they fix something! For me it's a double whammy. I don't like the lack of headphone jack, and whereas I feel like I could manage grumpily ... for me it kills the excitement of buying the new device, and I think that is important. (My standard listening headphones are Etymotic ER-4Ps; there is no way I am going to downgra…

> They need to get rid of 3D touch, get rid of double-tap one-hand accessibility mode whatever it's called, get rid of weird swipes from the edge

Hear, hear. It's like my last days of using Windows. Every app window had so many "hot spots" crammed in that triggered something, so that whenever i had multiple overlapping windows and wanted to click on a background window to bring it to the foreground, I would inadvertently trigger an action or change program modes because there wasn't a single pixel of the underlying window that wasnt an active zone.

That behaviour totally broke the "multiple pieces of paper on a desk" behavior and instead turned your desktop into a myriad of booby traps ready to kill your productivity.

I am starting to feel the same way about iOS.

Bring back "dead space" on application windows that don't HAVE to do anything when you tap/click/swipe/pinch on them.

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