Author forgets some inconvenients of Rust: massive bloat, multi-platform issues, etc.
I have a fully static binary that includes futures, nix, tokio, uuid, and more. Even statically compiled with Muslims it's less than three megs.
And if I didn't use the nix package for a setsockopt call, it would be perfectly capable of running on Windows (and I could easily make it cross platform if I wanted to invest the effort in adding Windows support). Further, there are an abundance of great resources out there for extremely painless cross compilation.
So far I've not heard of problems with multiplat or bloat so I'm hoping you'll elaborate.