5 Cool Innovations Already Happening in Spatial OS
spatialos.improbable.io
5 Cool Innovations Already Happening in Spatial OS
1–4 of 4 posts
Re: 5 Cool Innovations Already Happening in Spatial OS
#2Do you have any more information about how you solved the distributed physics problem: "Distributed physics is an extremely hard problem for games to solve. SpatialOS makes this much easier by automatically managing the interactions between many different types of game engine or microservice, such as physics engines."
Re: 5 Cool Innovations Already Happening in Spatial OS
#3Do you have any more information about how you solved the distributed physics problem: "Distributed physics is an extremely hard problem for games to solve. SpatialOS makes this much easier by automatically managing the interactions between many different types of game engine or microservice, such as physics engines."
That's part of our "secret sauce", but you can read more about the topic here: improbable.io/2016/01/27/distributed-physics-without-server-boundaries
Re: 5 Cool Innovations Already Happening in Spatial OS
#4Can swarm workers be programmed to control vast flocks on Lambda?