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Super Mario Run

supermariorun.com

21–30 of 252 posts

Re: Super Mario Run

#21
post #15

I like the game but unfortunately Nintendo really does suck when it comes to online accounts. I had signed in on my iPhone then also set it up on my ipad. After finishing a few levels on the iPad i went back to my phone. The phone let me finish a level, THEN came up and said 'cant progress as you're signed in on another device' and the app crashed. what the fuck is the point of signing up for an account if it doesnt…

Nintendo has always been terrible when it comes to non game software - whether account management, digital store, the user facing portion of their OSs, etc.

It's an organizational problem, and one that's not going away anytime soon.

Re: Super Mario Run

#22
post #6

Earlier quoted context omitted.

So flappy bird?

Canabalt. http://www.canabalt.com

Canabalt was a great game but this is nothing like Canabalt.

There is quite a bit of ingenuity and thought that went into making a game with a single user interaction (tap on the screen) but with also a fair degree of sophistication and strategy/decision making.

I've only played through about 6 levels and am impressed by the game play mechanics they have introduced with a limited interaction model.

My only wish is that it were a little faster.

Re: Super Mario Run

#24
post #23

Earlier quoted context omitted.

Why sell to 80% of the market when you can can take 20%. Dr. Evil must have a job on the marketing team.

When it comes to actually making money from your software, iOS is where the 80% is at.

Yup. I'm an Android user by habit, but were I to release a game for a mobile device, most of my effort would be around making sure the iOS version was as pin-perfect as I could make it.

Why do you rob a bank? 'Cause that's where the money is.

Re: Super Mario Run

#25
I got really turned off when it was listed as "Free (with in-app purchases)". Turns out it's basically a 10 minute demo, after which you have to pay $9.99.

Maybe it's good, but deceptive enough I uninstalled it.

Re: Super Mario Run

#27

I watched the intro video and still have no idea what this app is or does.

It's a sidescrolling one-handed Super Mario game for iOS.

The ad is very confusing without context. It's not super clear, but you can close the video using the exit in the top right corner and then click "About":

https://supermariorun.com/en/about.html

Re: Super Mario Run

#29

I watched the intro video and still have no idea what this app is or does.

Yeah that's one terrible video. Literally tells me nothing about the product. First thing that popped into my mind was Pokemon Go, but for Mario. Is this a Mario branded game which gamifies running in real-life encouraging kids to run to various locations to find coins or something?

Now I have to do a Google search.

Re: Super Mario Run

#30
post #13

I watched the intro video and still have no idea what this app is or does.

Not sure why you've been downvoted. I feel the same way. I have no clue what this even is from the linked content.

You can tell what it is from the title. Super Mario is a popular video game character and has been for over 30 years. This is clearly a video game. Good job on being facetious though.
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