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Starcraft II launches July 27

gamespot.com

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Re: Starcraft II launches July 27

#5
post #3

Hmm I wonder if there will be a causal relationship between this release and a bunch of startups deadpooling . . .

as a Beta participant I'll testify it is addictive. However Ladder games are just high speed chess and really get your mental juices flowing in general.

Any fans should check out the HDH Invitational tournament underway: http://www.youtube.com/user/hdstarcraft , http://www.youtube.com/user/HuskyStarcraft (these guys sportcast SC games and consistently have more viewers than ESPN's youtube channel)

Re: Starcraft II launches July 27

#6
post #3

Hmm I wonder if there will be a causal relationship between this release and a bunch of startups deadpooling . . .

as a Beta participant I'll testify it is addictive. However Ladder games are just high speed chess and really get your mental juices flowing in general. Any fans should check out the HDH Invitational tournament underway: http://www.youtube.com/user/hdstarcraft , http://www.youtube.com/user/HuskyStarcraft (these guys sportcast SC games and consistently have more viewers than ESPN's youtube channel)

speaking about addiction - this game ruined my late teen years. i still remember spending an entire day in my room battling it out with guys half-way across the world :-)

can't wait for it to come out. thankfully i have a social life, work, and other good things in my life now so i should be able to control myself :-)

Re: Starcraft II launches July 27

#7
The Starcraft II beta is kind of horrifying--their excellent matchmaking ensures games are always very intense. Pardo actually commented on this at the Game Developer's Conference:

"If your matchmaking is really good, it means that for every single game, you're kind of the edge of your seat," Pardo said. "After you play an hour or two of games like that, you're kind of exhausted. So we're actually talking about, 'Is that the right matchmaking approach?' You might want to add a little sloppiness to the matchmaking. Maybe that means sometimes you get stomped, but sometimes you have easier games. And sometimes you have the really competitive games. It's got better pacing.

(From http://www.escapistmagazine.com/news/view/99211-Battle-net-S...)

So there's that interesting human element there--how wide do your want your matchmaking algorithm to get? Personally, I enjoy the nightmare intensity; it means I more easily get my fill for the night. Is only being able to play a few games at a time actually a bad thing? I guess it might be from Blizzard's perspective.

If you're in the beta, try playing 2v2 with a friend against the Internet. If you're losing you can at least lose together. Think of it as a co-founder ;)

Re: Starcraft II launches July 27

#8
post #6

Earlier quoted context omitted.

as a Beta participant I'll testify it is addictive. However Ladder games are just high speed chess and really get your mental juices flowing in general. Any fans should check out the HDH Invitational tournament underway: http://www.youtube.com/user/hdstarcraft , http://www.youtube.com/user/HuskyStarcraft (these guys sportcast SC games and consistently have more viewers than ESPN's youtube channel)

speaking about addiction - this game ruined my late teen years. i still remember spending an entire day in my room battling it out with guys half-way across the world :-) can't wait for it to come out. thankfully i have a social life, work, and other good things in my life now so i should be able to control myself :-)

famous last words

Re: Starcraft II launches July 27

#9

The Starcraft II beta is kind of horrifying--their excellent matchmaking ensures games are always very intense. Pardo actually commented on this at the Game Developer's Conference: "If your matchmaking is really good, it means that for every single game, you're kind of the edge of your seat," Pardo said. "After you play an hour or two of games like that, you're kind of exhausted. So we're actually talking about, 'Is…

Well, I am not in beta but I like this approach. It is much better to play a close game than to get destroyed by someone that is so much better than you that there is no contest. And of course while it is sometimes fun to stomp on a newbie, that gets old too.

You learn the most from close games. You learn nothing from beating someone much worse than you. And when you are destroyed by someone much better you also usually do not learn much because you are so far behind that usually you do not know what hit you.

Re: Starcraft II launches July 27

#10
post #3

Hmm I wonder if there will be a causal relationship between this release and a bunch of startups deadpooling . . .

I prefer being optimistic: it gives me a great incentive to have the new product launched (and thus past the point where I work long stretches of consecutive hours) by 7/27.

If I'm still knee deep in Twilio code then, well, no Starcraft for me. If I'm launched and just waiting for Google to start ranking me, blocking on A/B test results, or otherwise not very active, well, I know how to make the waiting more pleasant.

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