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InfernoJS – A JavaScript library for building powerful user interfaces

infernojs.org

61–70 of 135 posts

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#61
post #33

Unfortunately unrelated to Inferno the operating system, which was warped into running in a browser, many moons ago. http://www.vitanuova.com/inferno/

The Internet Explorer ActiveX plugin version of Inferno didn't get much traction. Although I did think "ooh, don't tell me someone has compiled Inferno OS to Javascript, that would be awesome" nope.

I think porting Inferno to JS is Plan 11.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#62
post #28
post #22

Earlier quoted context omitted.

These days, JS parse time on mobile devices is more important than file size. And that isn't even necessarily file size specific - Nolan Lawson did a comparison of the different methods used to bundle JS to show how they can have a huge impact: https://nolanlawson.com/2016/08/15/the-cost-of-small-modules...

Still does 38kB really matter if the rest of your app requires parsing of several hundreds of kB of JS?

Probably not. The rest of your app aside, in the vast majority of cases, if you care about the file size you're optimizing the wrong thing (barring certain extremes of course).

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#63
post #35

Here we go again. I click the link. Get to an under construction page. Click the link, get to Github, think "this is interesting" to myself. Read on. Find there's a project called Cerebral, which is a state management library for React/Inferno/Whatever. Start thinking there's something wrong with my app, that's "just" about to launch, and is "just" using plain old Redux. And now I'm thinking it's not good enough any…

With respect, friend, you do it to yourself... If a mention of a new library on HN is enough to shake your confidence and make you think your entire app stack is wrong - that's not a Javascript problem. I understand feeling overwhelmed with all the new libraries, but get confident with a JS stack that you like, and stop worrying about all the hype.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#64
post #35

Here we go again. I click the link. Get to an under construction page. Click the link, get to Github, think "this is interesting" to myself. Read on. Find there's a project called Cerebral, which is a state management library for React/Inferno/Whatever. Start thinking there's something wrong with my app, that's "just" about to launch, and is "just" using plain old Redux. And now I'm thinking it's not good enough any…

With respect, friend, you do it to yourself... If a mention of a new library on HN is enough to shake your confidence and make you think your entire app stack is wrong - that's not a Javascript problem. I understand feeling overwhelmed with all the new libraries, but get confident with a JS stack that you like, and stop worrying about all the hype.

Inferno is basically React, so instead of contributing to react to make it better they made a new project instead. Hipster hype is a PROBLEM in the JS community.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#66

Considering the lifetime of JS frameworks nowadays, the website has been "coming soon" for ages. http://web.archive.org/web/*/http://infernojs.org/

Doesn't mean much. I purchase domains for rainy day ideas all the time.

Go back to the original check-in to this repository it was clear this project wasn't planned out from jump street.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#67
post #53
post #41

Earlier quoted context omitted.

There's far more to Inferno than just file size. The internal implementation is completely different. Furthermore, React Fiber and Inferno are very different in terms of internal approach.

Thanks for your reply Dominic. As an end user, what should compel me to use Inferno for any production purposes? Bearing in mind React has the support of multiple billion dollar companies, several targets (web, native mobile/desktop, console) and a community of what is sure to be tens if not hundreds of thousands of developers. I just don't see the benefit of incremental improvements when they're not being integrated…

You don't need to necessarily use Inferno in production all at all. If you're happy with React, stick with it. Inferno can serve to help other authors and the React team to further improve their tools. This is open source after all, we can all learn and improve from one another and make even better software.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#68
post #34

Just a note to people expecting an actual website – we are in the process of building one and you can see what it will look like here: https://twitter.com/trueadm/status/802675565421625344 Furthermore, if anyone has any questions feel free to ask away (I'm the author of Inferno). :)

I don't know if it's been spotted but the logo looks a lot like Code Igniter's one.

It's React-like with CodeIgniter-like logo, what's not to love?

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#69

Earlier quoted context omitted.

With respect, friend, you do it to yourself... If a mention of a new library on HN is enough to shake your confidence and make you think your entire app stack is wrong - that's not a Javascript problem. I understand feeling overwhelmed with all the new libraries, but get confident with a JS stack that you like, and stop worrying about all the hype.

Inferno is basically React, so instead of contributing to react to make it better they made a new project instead. Hipster hype is a PROBLEM in the JS community.

Inferno is very similar to React, but with enough differences in implementation that the contributors decided to make it its own project. Competition is good. Cars weren't invented by everyone focusing their effort on building the same car. Instead, many teams built many cars with similar, overlapping functionality, and over time, the good parts stuck around, and the bad parts came out in the wash. JS UI libraries are no different. I don't understand everyone's apparent obsession with uniting around "one true JS framework". Use what works for you. Build what you want to build. But don't complain that someone built this library that you don't want to use.

Re: InfernoJS – A JavaScript library for building powerful user interfaces

#70
post #34

Just a note to people expecting an actual website – we are in the process of building one and you can see what it will look like here: https://twitter.com/trueadm/status/802675565421625344 Furthermore, if anyone has any questions feel free to ask away (I'm the author of Inferno). :)

Vuejs site in red? :)

I dont want to bash, just thinking maybe there should be some universal jsframework theme (even playing field). I feel like one of the big reasons vue became popular is because it had proffesionaly looking design from v0.01. Compare that to for example mithrill and many people will just pick vue straight away.

Its good idea to have nice page.

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