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Adobe Responds to Jobs

blogs.adobe.com

21–30 of 128 posts

Re: Adobe Responds to Jobs

#21
post #17
post #16

While I don't appreciate much of what Apple is doing these days, surely one has to also appreciate the draconian, closed nature of Flash? At least HTML5 is some kind of standard. Now, if we could just get Apple on the Ogg train...

You know what is draconian? removing a programming environment for children from the App store.

Haha. Touche, sir. Apple is certainly draconian, but Adobe is no saint I guess was my point. Flash and HTML5 are competing technologies, and one is an open format.

Re: Adobe Responds to Jobs

#22
post #8

mouse hovering will be funny on these platforms.

Always with the mouse hover. You know that the DOM/HTML(5) includes mouse hover, right? I guess the web just doesn't work.

Yes, and because Apple controls WebKit they were able to add a workaround to MobileSafari's touch interactions to prevent breakage on sites that use CSS hover menus (give it a try, they work).

Will Adobe's mobile Flash have a similar attention to detail in user interaction design? We'll see.

Re: Adobe Responds to Jobs

#23
post #2

[deleted]

Apple had to speak at length to explain all the mess it has created in the last few weeks, and it tried its best to make it all about Adobe.

Adobe didn't need to make such grandiose statement, there was no messiah speaking here; just a humble CTO with better things to do in his day than write press releases.

Re: Adobe Responds to Jobs

#24
post #8

mouse hovering will be funny on these platforms.

Always with the mouse hover. You know that the DOM/HTML(5) includes mouse hover, right? I guess the web just doesn't work.

Agreed that it's a red herring from a pure technology standpoint: they both expose hover events, for better or for worse.

And I agree that a large portion of things like navigation elements and the like will work fine because of the way mobile Flash Player passes those events on touch devices to apps. But I think nearly all of us agree that nav elements shouldn't be done in Flash. They work best and it makes the most sense to use built-in browser technologies for them.

So, other than video (the recent trend there seems strongly to be toward HTML5 ), that leaves mostly Flash games.

Many existing Flash games will work with a touch interface enough to get to an intro screen, and perhaps even into the game itself. But it seems like a good majority will be unplayable, and doubly frustrating because you can see the game running, but not actually control it.

Re: Adobe Responds to Jobs

#25

Earlier quoted context omitted.

Go back through the history of Apple's (and its many, many sycophantic fans) proclamations - such as apps on the phone, push notifications, multitasking - and there is a disturbing trend of Apple (and its followeres) making moral pontifications, stamping their feet, and then quietly and shamelessly backtracking when proven wrong. Jobs is trying to undermine the competition because he fears that he made the wrong choi…

> Jobs is trying to undermine the competition because he fears that he made the wrong choice. You think so? Smart-phones have been around a long time. The iPhone was announced over three years ago, yet here we are in the middle of 2010 and mobile Flash is still nowhere to be found on any mobile device. How is that not Adobe's fault? Is Adobe just not very interested in mobile Flash, or are there very serious technica…

Isn't one of the reasons that mobile flash doesn't exist today that Apple, y'know, expressly disallowed Adobe's flash-to-iPhone compiler? Isn't that the issue at hand here?

If Adobe had simply failed to deliver a product, no one would care. Instead, they did deliver it (or were just about to deliver it), and Apple freaked out.

Re: Adobe Responds to Jobs

#26
post #4

Adobe is basically saying that Flash will be available on competitor's phones and the market will decide; which is exactly the right response. I wish most tech bloggers would take this view and just shut up with the endless "analysis" of Flash and Apple. Flamewars don't decide anything, the market does.

Go back through the history of Apple's (and its many, many sycophantic fans) proclamations - such as apps on the phone, push notifications, multitasking - and there is a disturbing trend of Apple (and its followeres) making moral pontifications, stamping their feet, and then quietly and shamelessly backtracking when proven wrong. Jobs is trying to undermine the competition because he fears that he made the wrong choi…

I've noticed that it is very hard to accuse others of being morally pontificating without sounding at least a little hypocritical about it. Even the previous sentence applies to itself.

Re: Adobe Responds to Jobs

#27
post #23
post #2

[deleted]

Apple had to speak at length to explain all the mess it has created in the last few weeks, and it tried its best to make it all about Adobe. Adobe didn't need to make such grandiose statement, there was no messiah speaking here; just a humble CTO with better things to do in his day than write press releases.

> just a CTO with better things to do in his day than write press releases

Like, make Flash work on a smartphone.

Re: Adobe Responds to Jobs

#28
post #4

Adobe is basically saying that Flash will be available on competitor's phones and the market will decide; which is exactly the right response. I wish most tech bloggers would take this view and just shut up with the endless "analysis" of Flash and Apple. Flamewars don't decide anything, the market does.

Let's keep in mind, however, that there is not really one monolithic "market". Just as McDonalds co-exists with Jean Georges, the legions of Android clones running Flash, etc. will peacefully coexist with iPhones, except without the responsive UX, battery life, or even a fundamental sense of taste. (edit: would the downvoters like to justify themselves? have they seen a Android device with a responsive UI? I haven't...)

Re: Adobe Responds to Jobs

#29
post #25

Earlier quoted context omitted.

> Jobs is trying to undermine the competition because he fears that he made the wrong choice. You think so? Smart-phones have been around a long time. The iPhone was announced over three years ago, yet here we are in the middle of 2010 and mobile Flash is still nowhere to be found on any mobile device. How is that not Adobe's fault? Is Adobe just not very interested in mobile Flash, or are there very serious technica…

Isn't one of the reasons that mobile flash doesn't exist today that Apple, y'know, expressly disallowed Adobe's flash-to-iPhone compiler? Isn't that the issue at hand here? If Adobe had simply failed to deliver a product, no one would care. Instead, they did deliver it (or were just about to deliver it), and Apple freaked out.

No.

Apple is not the only software solution for mobile devices.

Re: Adobe Responds to Jobs

#30
post #25

Earlier quoted context omitted.

> Jobs is trying to undermine the competition because he fears that he made the wrong choice. You think so? Smart-phones have been around a long time. The iPhone was announced over three years ago, yet here we are in the middle of 2010 and mobile Flash is still nowhere to be found on any mobile device. How is that not Adobe's fault? Is Adobe just not very interested in mobile Flash, or are there very serious technica…

Isn't one of the reasons that mobile flash doesn't exist today that Apple, y'know, expressly disallowed Adobe's flash-to-iPhone compiler? Isn't that the issue at hand here? If Adobe had simply failed to deliver a product, no one would care. Instead, they did deliver it (or were just about to deliver it), and Apple freaked out.

The topic was Flash running in a mobile browser. Like Android, which Adobe originally said would ship Flash for over a year ago. I think Adobe's utter engineering incompetence is one of the obvious points everyone seems too polite to make.
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