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Thoughts on Flash

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421–430 of 522 posts

Re: Thoughts on Flash

#421
post #255
post #127

Earlier quoted context omitted.

What I always say to non-technical people: All the programs and data in your computer is in files and folders, even windows is just a bunch of files. You understand this and everything else is far easier to understand.

Well then, the iPad must be impenetrably difficult.

I don't think anyone would ever have the need to remove the Badoo icons software from his/her iPad.

My comment was only intended to be about desktop computers.

Re: Thoughts on Flash

#422
post #226
post #188

Earlier quoted context omitted.

Delays Your link makes it seem like an evangelist is playing loosely with words; "available for download" could simply mean beta/RC status, not ready for release everywhere. Battery Life From your link: The results are amazing: I can watch a 4 hours and a half flash movie, without interruption, with a bright screen (no sleep mode) and sound !!! From Steve Jobs post: The difference is striking: on an iPhone, for examp…

It is true that some of these links are from evangelists. But we're not saying Steve Jobs is neutral are we? Battery Life: It's a bit of hyperbole. We don't watch videos on the iPhone for 10 hours. Would it matter if Flash could play videos for 11 hours? It is a misdirection or a sidestep of an original claim that Flash would kill the iPhone inside of 2 hours. Touch/Scroll: Another sidestep. A Flash issue? With that…

Apple modified WebKit to support most uses of a:hover by changing how touch interaction works when a :hover style exists on an element. Apple cannot do this with Flash, which means Jobs's argument here is right on the money.

Re: Thoughts on Flash

#423
I am aware of the fact that today a good development stack is worth gold, and many tool stacks are using some sort of virtualisation to allow for easy portability... I find it very refreshing to see Steve/Apple putting very strong arguments against wastefull portability layers... One interpretation of this all I think is: mobile needs native apps, because they are less "resource" hungry.

Re: Thoughts on Flash

#424
post #410
post #378

Earlier quoted context omitted.

"Selectable text" is an option in any Flash text field. Is copying/pasting it to the OS (or app) pasteboard an option? If so, will it use the same UI as native apps have? Or will it force a funky widget of its own in the middle of an app that otherwise looks like the rest of the OS?

The options are the same as the OS using the same UI. Identical to right-click menu in browser inputs/address bar. It is using the OS clipboard. CTRL/OPTION+C/V works the same as well.

Are you saying that Adobe reimplemented the UI? Or that they pass it off to the OS to handle? Because if its the former, the iPhone doesn't have a menu dropdown for cut/copy/paste. Or a ctrl/command button, for that matter.

I'm only asking because I've never had copy/paste from flash work well on the desktop.

Re: Thoughts on Flash

#425
post #241

Earlier quoted context omitted.

Gruber is really Steve Jobs. Steve Jobs is really Fake Steve Jobs. Fake Steve Jobs is actually Bill Gates.

The latest from Fake Steve on this piece: http://www.fakesteve.net/2010/04/please-stop-thinking-about-... .

Oh man, I almost spit my tea out laughing at that. Wow.

Re: Thoughts on Flash

#426
I think, somewhat ironically, that the final "most important" point #6, is by far his weakest. A platform is made stronger by having more tools to create for it. If a tool does not keep up with new platform features then it will suffer in the marketplace. There's nothing about having tool x, that prevents anyone from using tool y or Apple's own toolset.

I do however think that Apple is in the right to require the tools to compile to native code using native UI widgets etc, and not be a blackbox runtime. The goal of ensuring consistent user experience is valid and worthy.

Re: Thoughts on Flash

#427
post #226
post #188

Earlier quoted context omitted.

Delays Your link makes it seem like an evangelist is playing loosely with words; "available for download" could simply mean beta/RC status, not ready for release everywhere. Battery Life From your link: The results are amazing: I can watch a 4 hours and a half flash movie, without interruption, with a bright screen (no sleep mode) and sound !!! From Steve Jobs post: The difference is striking: on an iPhone, for examp…

It is true that some of these links are from evangelists. But we're not saying Steve Jobs is neutral are we? Battery Life: It's a bit of hyperbole. We don't watch videos on the iPhone for 10 hours. Would it matter if Flash could play videos for 11 hours? It is a misdirection or a sidestep of an original claim that Flash would kill the iPhone inside of 2 hours. Touch/Scroll: Another sidestep. A Flash issue? With that…

We don't watch videos on the iPhone for 10 hours.

No, but you might watch a film and a couple of music videos and then the battery is getting awfully low. My iPhone lasts a day on one charge (with heavy web use & lots of calls). Halving that with a 2 hour film could be a big problem.

Re: Thoughts on Flash

#428
I don't like Flash for all the stated reasons, but I like Apple's absolute control over what software I run on hardware that I've purchased even less.

If Adobe can convince people to run their software on their iPhones, then they should be able to.

Re: Thoughts on Flash

#429
Adobe needs a new CEO, they have done nothing since 2008 but bad products. I wrote them a letter asking them to implement hardware rendering/acceleration in 2007 when Silverlight came out and Director 3D was dying. Now HTML5 beats flash as it is equal almost and Unity 3D beats Director 3D. They have failed to innovate since Adobe bought it from Macromedia. I blame the guidance and focus on being the market leader rather than staying fresh.

Re: Thoughts on Flash

#430
post #395
post #293

Earlier quoted context omitted.

OS has contributed to advancements in design, but proprietary initiatives employ a fleet of people to research, design and case study a technology. They do it all day and not as a side project after work. Again, it isn't a case of one vs. another. I wish we didn't need to take a side and finally come to a conclusion that both are good in their own ways. Evolution is key.

There are plenty of people that are employed full-time to work on Open Source software. Don't perpetuate the myth that all Open Source software is created by people 'in their free time.'

Most aren't. That is why the myth exists. Plenty < Majority.
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