Steve Jobs: Flash Is No Longer Necessary
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Steve Jobs: Flash Is No Longer Necessary
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Re: Steve Jobs: Flash Is No Longer Necessary
#2http://www.apple.com/hotnews/thoughts-on-flash/
and the HN submission is here:
Re: Steve Jobs: Flash Is No Longer Necessary
#3Re: Steve Jobs: Flash Is No Longer Necessary
#4Makes sense. Out with the old (Flash) and in with the new (HTML5). Adobe failed to deliver, plain and simple.
Hardly. While HTML5 is great, most of the animations I have tested out still red line my processor. While you can hate Flash Player all you want (and I hope HTML5 takes over), artists will still need an authoring tool like Flash CS to do anything useful with HTML5.
Re: Steve Jobs: Flash Is No Longer Necessary
#5Flash (or at least, SWF) is still far and away the best option for building 2D games for the web. The desktop as well, probably, considering the state of Director... and if they actually put in some effort, it could even be a great option for multi-platform console game dev (think XBLA, PSN, Wii Ware).
Re: Steve Jobs: Flash Is No Longer Necessary
#6I'd like to hear everyone's thoughts on the answer to animation. Sprites are heavy, but are the only other option I can see. Even still, there is no authoring tool better than flash for animation on casual games or the web.