Everyone here is focused on what this means for Tesla, but this may be intelligence on what is going on with the Microsoft HoloLens program if senior staff is beginning to jump ship. What's going to happen with HoloLens? The team doesn't appear to be very large, and it's been stuck in research-land for a while now.
Tesla hires HoloLens designer from Microsoft augmented reality program
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Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#32He also worked on the Xbox One S and is pretty much the most interesting product designer around now. Microsoft should have kept him.
I don't know about that. Was he part of the Surface team? If not, I think Microsoft can afford to loose him.
If you want to see his design process applied to a car, there's this: http://www.minimallyminimal.com/2012/7/22/toyota-doko.html
Both were personal projects done in his spare time as far as I know.
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#33Everyone here is focused on what this means for Tesla, but this may be intelligence on what is going on with the Microsoft HoloLens program if senior staff is beginning to jump ship. What's going to happen with HoloLens? The team doesn't appear to be very large, and it's been stuck in research-land for a while now.
I'm not sure whether this is a sign of Microsoft abandoning HoloLens, or whether they are building an ecosystem of developers and integrators around HoloLens.
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#34Everyone here is focused on what this means for Tesla, but this may be intelligence on what is going on with the Microsoft HoloLens program if senior staff is beginning to jump ship. What's going to happen with HoloLens? The team doesn't appear to be very large, and it's been stuck in research-land for a while now.
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#35> But nonetheless, Tesla has been rumored to be working on an augmented reality system in the form of a heads-up display for the Model 3. Tesla CEO Elon Musk has been referring to the interior controls of the vehicle as “spaceship-like” and the prototypes unveiled earlier this year didn’t feature any instrument cluster. That's reassuring. One of the things about the model 3 that bothered me was that there was only on…
I'm not convinced we'll get there before drivers disappear.
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#36> But nonetheless, Tesla has been rumored to be working on an augmented reality system in the form of a heads-up display for the Model 3. Tesla CEO Elon Musk has been referring to the interior controls of the vehicle as “spaceship-like” and the prototypes unveiled earlier this year didn’t feature any instrument cluster. That's reassuring. One of the things about the model 3 that bothered me was that there was only on…
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#37> But nonetheless, Tesla has been rumored to be working on an augmented reality system in the form of a heads-up display for the Model 3. Tesla CEO Elon Musk has been referring to the interior controls of the vehicle as “spaceship-like” and the prototypes unveiled earlier this year didn’t feature any instrument cluster. That's reassuring. One of the things about the model 3 that bothered me was that there was only on…
I'd rather have the driver "see through" the environment than the car, resembling something I long wished cars would have something to the effect of this HUD[0] from GR:AW, where the road boundaries would be delimited and highlighted, the car projected trajectory and braking/safety distance markers, as well as other vehicles and pedestrians being pinpointed, or even outlined through fog/night/objects. Obviously, nav waypoints and path-to-take trail too, and why not an indicator not too dissimilar to Forza's braking lines helper[0] that goes red when you're going too fast.
[0]: http://www.gamesxtreme.com/content/media/screenshots/13/01/1...
[1]: https://shinynewcartridge.files.wordpress.com/2015/09/forza_...
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#38I hope this means that we will have new posts on Andrew's blog (Minimally Minimal). Microsoft asked him to remove nearly all of his new posts related to design thus some of his last articles (e.g. about the Xbox One S) have been online only for a week or so.
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#39> But nonetheless, Tesla has been rumored to be working on an augmented reality system in the form of a heads-up display for the Model 3. Tesla CEO Elon Musk has been referring to the interior controls of the vehicle as “spaceship-like” and the prototypes unveiled earlier this year didn’t feature any instrument cluster. That's reassuring. One of the things about the model 3 that bothered me was that there was only on…
> so that the driver can "see through" the car without obstruction. I'd rather have the driver "see through" the environment than the car, resembling something I long wished cars would have something to the effect of this HUD[0] from GR:AW, where the road boundaries would be delimited and highlighted, the car projected trajectory and braking/safety distance markers, as well as other vehicles and pedestrians being pin…
Re: Tesla hires HoloLens designer from Microsoft augmented reality program
#40I need to play devil's advocate here -- and hoping everyone will stop and think about this in a more practical way for a minute. This has less to do with VR/AR, and more to do with pre-existing overlap: o What if Tesla is interested in improving sensory accuracy for its self-driving vehicle program? o What if Tesla is interested in Hololens' pixel greying on transparent surfaces? This seems like the most viable use o…
1. Factory. Highly customised cars will require a very flexible workforce. Much easier to do by equipping each worker with a hololens
2. Inside the car - turn all the flat surfaces into displays. No headmounting glasses needed. In a driverless car those big windows are ideal for projecting things onto.