"And if you’re just starting out, take the time to build a product your users love, no matter how long it takes. " There's this weird balance between the lean "get it out as soon as you can, fail fast" and "make sure it's a good product before you ship".
Iphone app companies do this one neat trick for this. They release in foreign markets (Canada, Australia, etc) and make sure their users love their apps before releasing in the US.