Some first impressions here: https://blog.oz-code.com/first-impressions-of-visual-studio-...
Thanks! I was hoping I would be able to get rid of ReSharper, but the lack of CamelHumps in navigation and in code completion will force me to keep using.
Visual Studio 2017 Release Candidate
41–50 of 121 posts
Re: Visual Studio 2017 Release Candidate
#42Project.json for .net core is gone, there's xproj file. How to change settings, like target framework, per-framework dependencies, build options, pre/post build steps, etc? I don't see any tooling support for that.
That went away a while ago, unfortunately... though I think yaml may have been better, the json-like structure was much easier than the xml mess for vs projects. Hoping they added an "empty" project that is just files, closest were some of the web projects, but even then, node projects always felt like an alien afterthought... haven't seen how they are in vs2017, guessing they brought in the ntvs stuff into mainline.
Re: Visual Studio 2017 Release Candidate
#43Visual Studio "15" = Visual Studio 2017 = VC 15.0 Crystal clear. Why didn't Microsoft bump up VC version to 17 to sort of make VC version follow VS version. Would clear out some confusion going forward.
Re: Visual Studio 2017 Release Candidate
#44Project.json for .net core is gone, there's xproj file. How to change settings, like target framework, per-framework dependencies, build options, pre/post build steps, etc? I don't see any tooling support for that.
That went away a while ago, unfortunately... though I think yaml may have been better, the json-like structure was much easier than the xml mess for vs projects. Hoping they added an "empty" project that is just files, closest were some of the web projects, but even then, node projects always felt like an alien afterthought... haven't seen how they are in vs2017, guessing they brought in the ntvs stuff into mainline.
Re: Visual Studio 2017 Release Candidate
#45Earlier quoted context omitted.
Thanks! I was hoping I would be able to get rid of ReSharper, but the lack of CamelHumps in navigation and in code completion will force me to keep using.
Personally they'll have to pry ReSharper from my cold, dead, hands - I've grown to rely on more advanced features like Value Origins/Destination https://www.jetbrains.com/help/resharper/2016.2/Code_Analysi... That I couldn't possibly go back.
Re: Visual Studio 2017 Release Candidate
#46Some first impressions here: https://blog.oz-code.com/first-impressions-of-visual-studio-...
Re: Visual Studio 2017 Release Candidate
#47Anyone know if this will work with Unity 3D?
Game development with Unity The Unity engine integrates into one unparalleled platform to create 2D and 3D games and interactive content. Create once and publish to 21 platforms, including all mobile platforms, WebGL, Mac, PC and Linux desktop, web or consoles. Write code quickly and with precision using IntelliSense. Navigate through your scripts easily and use powerful refactoring capabilities. Identify issues quickly by debugging your Unity games in Visual Studio.
Re: Visual Studio 2017 Release Candidate
#48Some first impressions here: https://blog.oz-code.com/first-impressions-of-visual-studio-...
Wondering if the Live Unit Testing came from the acquisition/integration of the Alive project. Very interesting indeed.
Re: Visual Studio 2017 Release Candidate
#49Project.json for .net core is gone, there's xproj file. How to change settings, like target framework, per-framework dependencies, build options, pre/post build steps, etc? I don't see any tooling support for that.
Re: Visual Studio 2017 Release Candidate
#50I've always been hesitant to install RC's on my machine. Does anyone know how nicely the RC's generally play with other instances of VS / if they've improved that along with the improved install/uninstall process in 2017?
In my experience, the RCs play nicely with other instances, but moving to the RTM is a complete nightmare.