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Post Virtual Reality Sadness

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Re: Post Virtual Reality Sadness

#111
Jaron Lanier: Why people should pay more attention to me and not Web 2.0

When I noticed myself getting mean online I thought, “Something has gone terribly wrong.” It was obvious the rest of the ARPAnet had a social problem, not just me being some sort of asshole.

My book You Are Not A Gadget: A Manifesto is ruffling virtual feathers across the ARPAnet. And so it should, because I invented virtual reality. Wikipedia, which is a tissue of lies, says so. Prospect magazine’s Top 100 Public Intellectuals Poll lists me. Also, my hair is much better than yours. And I’m fifty. According to Wikipedia, so I’d better change my birthday.

Today, the web is a bland place. It’s all user-generated content — silly clips on YouTube, spiteful anonymous comments on blogs about my books, endless photographs of people at a bar with their friends or up a mountain with an ironing board. It was much better back in the early days of the ARPAnet, before we let the commercial users on. These words will mostly be read by numb mobs composed of people who are no longer acting as individuals. You know, the peasants. Virtual reality is far more ennobling, but you never hear people talking about that any more.

The ARPAnet only creates banal mashups of old culture. Salvagers picking over a garbage dump. Only the old-world economy of books, films and newspapers creates original content like Lawnmower Man or Battlefield Earth. Everyone knows that real artists have no influences. This stuff the kids are into these days is just noise!

The ARPAnet is also killing music, according to my good friends at the RIAA. Did you know there’s no music in Spain any more? It’s true!

Will we — meaning I — be able to live off our brains in the future, or will we just have to give our creative works away for free? If we can’t live off our brains then we’ll need a form of SOCIALISM just to survive. WIKIPEDIA IS COMMUNISM! Until the Wikipedia Corporation finally builds a good interface, for goggles and power-gloves.

Open source and open content are a cancer. The dogma I object to is composed of a set of interlocking beliefs and doesn’t have a generally accepted overarching name as yet, so I’m going to call it Digital MAOISM, which is COMMUNISM. Update, five years later: Here is a detailed retcon explanation of why I was not just trolling for headlines by calling Wikipedia COMMUNISM, but was speaking precisely and you just weren’t thinking hard enough: [snip 10,000 words]

Also, you should get into virtual reality more.

You Are Not A Gadget: A Manifesto is published on papyrus scroll and hand-illustrated by monks. You cannot have a copy until you have fought your way up the mountain and proven yourself worthy.

Re: Post Virtual Reality Sadness

#112

I struggle to believe that this is a serious post, from someone who has seriously used VR. At the very least, I imagine their experience is very subjective. I have the Oculus Rift, but have experienced nothing like what he's describing. Maybe its the lack of room scale, the lack of hand/arm interaction (Oculus Touch isn't out yet), or maybe I'm just playing different games? Oculus never felt magical to me. In fact, i…

Have you used a vive? The resolution I don't think is any better, but the vive does feel magical to me. Everyone I put in it seems to feel similarly; but the tracked controllers are probably a big part of that immediately immersive experience

Re: Post Virtual Reality Sadness

#113
post #103

Earlier quoted context omitted.

A few years ago I started reading "The Wheel of Time" by Robert Jordan. I had somehow timed it so that the week I finished the thirteenth book "Towers of Midnight" the fourteenth book "A Memory of Light" came out. I blew through the first chunk of the book and then got to a chapter that was over a hundred pages long, maybe even longer, Google says it was over fifty thousand words. It was the last battle, the moment t…

I felt the same way the day I went to check the results of the french baccalaureate at my high-school. A warm summer day surrounded with friends, acquaintances, and other people I went to school with every day for years. There was joy, sadness sometimes and an overwhelming feeling of excitement about what the future holds. We were laughing together, drinking already, lots of discussions. Everyone was here. I remember…

Have you ever considered being a writer? That was quite lovely.

Re: Post Virtual Reality Sadness

#114

I don't know that this is VR-specific. I remember feeling like this after: - Playing with MS Paint on Windows 3.1 for hours on end until my eyes burned when i was 8. - Inhaling Lord of the Rings in about a week when i was 10. - Playing Ocarina of Time for 12 hours a day as a young teen. - Playing WoW in 100-hour weeks as an undergrad on summer break.

It's the intensity of the experience that will make VR the new hyper-addictive drug of choice for escaping reality in the near future. I fully expect my children to be lamenting how their children won't want to come back to the physical (real) world - much like how we wanted our kids to get off the computer, and our parents didn't like us being on the telephone and watching TV.

Sword Art Online is a great exploration of this if you like anime.

Re: Post Virtual Reality Sadness

#116
post #22
post #19

Earlier quoted context omitted.

Agreed. This whole phenomenon was reported on widely after "Avatar" came out. News anchors gleefully reporting that people left the theater feeling depressed their world wasn't as fantastic as Avatar. More of "the kids aren't alright!" reporting they love to do to scare parents and elderly folks. My solution: Move out of the big cities. I live in a small town in the countryside and my world is that fantastic.

Moving to the country is as difficult as moving to the city.

Seriously. Get me some fiber and a trainline into the city and it becomes feasible. Alternatively, hopefully I can live to become either rich, or retire comfortably to that countryside home.

Re: Post Virtual Reality Sadness

#117
post #19

I don't know that this is VR-specific. I remember feeling like this after: - Playing with MS Paint on Windows 3.1 for hours on end until my eyes burned when i was 8. - Inhaling Lord of the Rings in about a week when i was 10. - Playing Ocarina of Time for 12 hours a day as a young teen. - Playing WoW in 100-hour weeks as an undergrad on summer break.

Agreed. This whole phenomenon was reported on widely after "Avatar" came out. News anchors gleefully reporting that people left the theater feeling depressed their world wasn't as fantastic as Avatar. More of "the kids aren't alright!" reporting they love to do to scare parents and elderly folks. My solution: Move out of the big cities. I live in a small town in the countryside and my world is that fantastic.

Must be a different countryside than the one I grew up in.

Re: Post Virtual Reality Sadness

#118
This isn't VR specific. I can get lost and immersed in any story regardless of the medium and be saddened afterwards. But, I will say that VR is one of the most immersive experiences out there. With the right game/universe, I can totally see people having withdrawal issues.

Re: Post Virtual Reality Sadness

#119
post #18

People talk a lot about futuristic sex robots but what about VR experiences that are not only physical but deeply emotional - wherein you experience seduction and actually fall in love? Think about riding in a weeks long 18 hour a day RPG crusade with a Milla Jovovich lookalike Joan of Arc who, in between battles, is irreparably infatuated with you. The tech needed to achieve this level of total immersion may yet be…

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