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Visual Studio for Mac

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41–50 of 435 posts

Re: Visual Studio for Mac

#41

I'm glad to see more Microsoft dev tools on other platforms but don't lose sight of why this is happening. Microsoft is shifting their business to the cloud. They make their money off Azure and other services. In other words, they are making their money mainly off of developers now and its in their best interest to get on the good side of devs which is why they suddenly have a vested interest in open sourcing tools a…

No business operates out of "good faith". For a long time, people treated Google like it was a nonprofit with all of the talk about making the world a better place, rather than recognizing it as, first and foremost, an ad company. As you point out, making people like your company is just good business, and successful businesses do that.

Re: Visual Studio for Mac

#42

I'm glad to see more Microsoft dev tools on other platforms but don't lose sight of why this is happening. Microsoft is shifting their business to the cloud. They make their money off Azure and other services. In other words, they are making their money mainly off of developers now and its in their best interest to get on the good side of devs which is why they suddenly have a vested interest in open sourcing tools a…

> don't lose sight of why this is happening. Microsoft is shifting their business to the cloud.

Why is this a bad thing? Microsoft is a company, they exist to make money. A huge new market for them is 'Cloud' and they're doing everything they can to make that as appealing as possible.

Re: Visual Studio for Mac

#43

So will it be possible to develop cross platform GUI App using visual studio / ms native frameworks?

Let's put this in context. At the moment the main thing that's happened is Xamarin Studio got rebranded as Visual Studio for Mac. If you look up the features of Xamarin Studio you'll have your answer, at least based on the current features.

Re: Visual Studio for Mac

#44

Interesting, but I can also see some risks with their approach. Now they have three different Visual Studios with completely different technology stacks. 1) Visual Studio for Windows (C++, I assume?) 2) Visual Studio Code (Javascript, Atom) 3) Visual Studio for Mac (C#)

Visual Studio for Windows is mainly written in C# I believe.

Re: Visual Studio for Mac

#45
post #17

So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…

Apple is not saying anything like this, just a bunch of whiners twisting things. Just like they did after any Mac upgrade.

WRONG. The removal of a dozen keys from an already gimped keyboard is decidedly anti-developer. Oh, but if you opt for the one remaining Apple laptop with an almost-full keyboard, guess what? Apple will PUNISH you by deleting one of the USB/Thunderbolt ports. Yeah: Power users and developers, the ones most likely to use I/O ports and function keys, get pettily PUNISHED when they opt for one or the other.

And you can shove your "whining" canard and your judgmental "upgrade" term, because anyone who takes computers seriously will easily break down that strawman. This "touch strip" is an embarrassing gimmick that doesn't hold up to common sense, much less developers' needs. As a user, we're suddenly supposed to embrace this non-palpable display strip on the keyboard, compulsively glancing down at it every few seconds to see if some goodies have popped up based on the caprices of the app we're using or the window we happened to click on? And as developers, we're supposed to write extra code to support this bullshit that only exists on SOME keyboards and ONE platform that has 5% market share?

And all this on glued-together computers with soldered-in RAM, proprietary drive interfaces, stupid glossy screens with no matte option... yeah, this "whining" is well-founded in FACT and self respect. Try getting some of both.

Re: Visual Studio for Mac

#46
post #23

So as for now it is the rebranded and polished Xamarin Studio - hopefully, they have improved it's usability as in the past it was pretty lacking compared to VS 2013/2015

I think Microsoft will end-of-life Xamarin Studio and will convert it to Visual Studio brand with just support of OSX and Linux

I wouldn't bet my money on a Linux release

Re: Visual Studio for Mac

#47
post #31
post #13

Can this cross-compile (and perhaps remote debug) win32 and wpf applications, for example targeting a windows VM? That would be pretty awesome!

I don't think so, it's still a MonoDevelop fork

Ah ok. So now there are three (four?) completely different products branded as "Visual Studio"? 1. The original, real Visual Studio for Windows, 2. Visual Studio Code (a fork of atom?), 3. Visual Studio for Mac, (4. Visual Studio Express?)

Re: Visual Studio for Mac

#49

Interesting, but I can also see some risks with their approach. Now they have three different Visual Studios with completely different technology stacks. 1) Visual Studio for Windows (C++, I assume?) 2) Visual Studio Code (Javascript, Atom) 3) Visual Studio for Mac (C#)

Hmm I have been googling for the last 15 minutes to find the difference between visual studio and visual studio code and cant seem to find a concrete answer. I thought yours was actually a hint at what it is aimed for but when you go to: http://code.visualstudio.com/ it actually says it supports c++,c#... I still dont get what the difference is.. Having only ever developed on linux I am actually slightly excited to u…

Visual Studio Code is more like a fancy text editor rather an a full IDE. It's more like Sublime Text or (technically) Atom, rather than an IDE like Visual Studio for Windows or XCode.

Re: Visual Studio for Mac

#50

Interesting, but I can also see some risks with their approach. Now they have three different Visual Studios with completely different technology stacks. 1) Visual Studio for Windows (C++, I assume?) 2) Visual Studio Code (Javascript, Atom) 3) Visual Studio for Mac (C#)

Hmm I have been googling for the last 15 minutes to find the difference between visual studio and visual studio code and cant seem to find a concrete answer. I thought yours was actually a hint at what it is aimed for but when you go to: http://code.visualstudio.com/ it actually says it supports c++,c#... I still dont get what the difference is.. Having only ever developed on linux I am actually slightly excited to u…

Visual Studio and Visual Studio for Mac are IDEs written in C# and they support C#, C++, VB.Net and many other languages.

Visual Studio Code is a text editor built in TypeScript and based on Electron. It supports a broad range of languages, but it's an advanced text editor, not a full fledged IDE

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