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Review: The NES Classic Edition and all 30 games on it

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Re: Review: The NES Classic Edition and all 30 games on it

#221
post #45

It's running Linux, btw.: http://www.omgubuntu.co.uk/2016/11/nintendo-nes-classic-sing...

They say that is running linux because they found some GPL licenses on the legal notice, but that notice didn't say anything about linux.

Except that it does: https://twitter.com/derrekr6/status/794585949195960320

Re: Review: The NES Classic Edition and all 30 games on it

#222

Earlier quoted context omitted.

To me "analog" vs. "digital" was analogous to "continuous" vs. "discrete". I would never have called an NES controller "analog".

Agreed, especially because analog controllers have been common in video games since forever. Apple 2's joysticks were pretty much all analog. Was Pong analog? (I'm pretty sure the Atari 2600 paddle controllers were not analog, they're more like mouse wheel). The Atari 7800 had analog joysticks.

The 2600 had paddles & "driving controllers". The former were potentiometers, the latter used quadrature encoding like a mouse.

All the Pong (and clone) controllers I've come across were analog. But the Fairchild Channel F's controllers were digital.

Re: Review: The NES Classic Edition and all 30 games on it

#223
post #60

The release of this actually prompted me to finally build a hardware emulator using Raspberry Pi and RetroPie. For about the same price, you can get a box and controller that will run Everything from N64 and PS1 down to the old school Ataris and NES games. Not a bad project and all the necessary kit is available on Amazon...

Plus you get added bonus of not giving the money to the people who made the games. I do use emulation, but they are making an effort to sell the games.

They are running out of stock and nobody can buy it now even if they want to. Copyright infringement reflects unmet demand as opposed to "lost sales".

Re: Review: The NES Classic Edition and all 30 games on it

#224
post #44
post #36

Earlier quoted context omitted.

The NES Classics hardware is such massive overkill for NES emulation that I suspect they designed the platform to be reused in a future SNES Classic. http://www.technobuffalo.com/2016/11/04/nes-classic-more-pow...

Interesting. I knew it would be good enough to do SNES games but I am quite surprised it is actually more powerful than the 3DS and Wii. Then again the Wii is 10 years old so yeah it makes sense. Wow that 10 years went fast.

There can be a lot of emulation overhead, depending on how the emulation is done. So the fact that the hardware is more powerful than the Wii doesn't mean you could successfully do a high-fidelity Wii emulator on it.

It was only relatively recently that you could run a high-fidelity (bit-perfect, cycle-by-cycle actual emulation of the underlying hardware) emulator of an N64 on a PC. E.g. Project64 required a Pentium 4 with 1GB RAM and a GeForce 9000 in order to emulate a 94MHz R4300i and its vector coprocessor. (And I'm not sure how many shortcuts Project64 takes.)

Anyway, it might be that the hardware is overkill because they want to use it for other platforms, or it could just be that they're doing very high-fidelity emulation and are just beating the performance problems into submission with transistors.

Re: Review: The NES Classic Edition and all 30 games on it

#225
post #180

Earlier quoted context omitted.

After 25 years of them not being available, and nobody saw this coming. Edit: downvotes aplenty, perhaps someone could tell me how I could play two player Double Dragon 2 legally until this device came out?

Double Dragon 2 is available for the Nintendo 3DS, Wii and Wii U. But more generally, the person who started this thread appeared to be suggesting emulation as an alternative to this device. So in context, your comment reads as meaning, "Even though this device is out now, it's still OK to download the games illegally rather than pay for them because there wasn't a legal avenue to get the games before this device cam…

It was intended to be more like "if you can't get hold of a game in any other way, ROMs are an invaluable resource". I didn't realise that Nintendo had such an array of old games available on new consoles.

It's been ten years since I tried to play Double Dragon 2, the landscape has clearly changed lots more than it did in the fifteen since the console went out of fashion.

Re: Review: The NES Classic Edition and all 30 games on it

#226

As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…

I've spent a solid week trying to get RetroPie to reliably work with my setup, and then decided it's just not worth the effort. I would take this over the RetroPie any time of the day.

Re: Review: The NES Classic Edition and all 30 games on it

#227
People bashing retropie and says that this is a replacement for it but that is not true. It has only 30 games, no way of buying new games and (probably?) no controller support. If new nes had all this it would be an insta-buy for me but currently it is just a bad console.

I am all for supporting developers, hell I made a homebrew nes game and earned some money with it. But this thing is useless compared to what retropie does.

I would consider buying a second hand one just to use its case / controllers though.

Re: Review: The NES Classic Edition and all 30 games on it

#228

> The controller ports aren’t as satisfyingly analog-feeling as the old ones, but that’s really not a big deal. It's slightly ironic that the author says this, since there is absolutely nothing analog about NES controllers -- they're nothing more than a shift register internally. By contrast, modern controllers do in fact have analog input mechanisms (although they are of course communicated with digitally). It seems…

I think you misunderstood. He's talking about the feel of plugging in the controller. "The controller ports aren't as satisfyingly analog-feeling."

Re: Review: The NES Classic Edition and all 30 games on it

#229
post #5

They forgot to mention one nice detail - the included controller can also be paired with a Wii or Wii U by plugging it into a Wii Remotes nunchuck port. This means you can use the authentic controller to play the full Wii Virtual Console catalog, which covers many games not included with the NES Classic.

Can you pair a Wii controller to it to act as a controller extender?

Re: Review: The NES Classic Edition and all 30 games on it

#230

> The controller ports aren’t as satisfyingly analog-feeling as the old ones, but that’s really not a big deal. It's slightly ironic that the author says this, since there is absolutely nothing analog about NES controllers -- they're nothing more than a shift register internally. By contrast, modern controllers do in fact have analog input mechanisms (although they are of course communicated with digitally). It seems…

To me "analog" vs. "digital" was analogous to "continuous" vs. "discrete". I would never have called an NES controller "analog".

I've got a bit of an industrial control logic background and that's my go-to framework as well :)
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