It's funny that the NES Classic has an HDMI output, and the Wii has a composite video output.
In 2016, HDMI is a much better choice. Leaving it out would be strange, and saving the cost of outputting analog is worth it.
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It's funny that the NES Classic has an HDMI output, and the Wii has a composite video output.
In 2016, HDMI is a much better choice. Leaving it out would be strange, and saving the cost of outputting analog is worth it.
Insta-buy, just wish the cords for the controllers were a bit longer but I guess they kept it real. Only real bummer is no Contra (they have the sequel), Metal Gear, Cobra Triangle or Blaster Master, maybe next batch.
I wish they would have put Contra instead of Super C, and Life Force (simultaneous two-player) instead of Gradius :(
Would anybody else much rather get a raspberry pi and $30 in supplies to make it themself?
I remember spending $65.99 of my allowance for Super Mario 3.
Don't let anyone tell you that games are expensive these days.
As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…
Hmm. Isn't this also an argument to support Nintendo now? When I was young I would buy CDs even though I had the mp3s already.
I wonder if the author of the article realizes that "protips", while being an internet meme today, arose as nuggets of gameplay advice from GamePro magazine, some for these very games. It hit me hard in the nostalgia feels to see that again.
"pro-tips" appears as a phrase in this 1970 golf magazine http://archive.lib.msu.edu/tic/golfd/page/1970jul61-70.pdf
Earlier quoted context omitted.
The funny thing is, FF7 (and other early 3d games) aged far worse than early 2d games. There's a resurgence in indie platformers in the style of 2d games, while most of the 3d games from the N64/Playstation era just look outdated.
As someone too young to have played FF7 when it first came out, I recently tried to play the PC port, but I just couldn't get used to the graphics... I don't know of any other famous game that's that ugly. Anything sprite-based looks just fine to me, and when it comes to 3D, even Nintendo's N64 classics, while they take some getting used to, aren't as absurdly blocky-looking as FF7. Maybe I'll try again some time, bu…
I have to agree that FF7/FF9 was a huge adjustment from a graphics perspective. The 3D-ish characters are ugly and the camera angle/distance makes certain areas feel like guiding ants around. I doubt I will continue with FF9...I may just pick up the Dragon Warrior (Quest) games instead.
The SNES era really stands out to me as the high-water mark for JRPGs
Earlier quoted context omitted.
I've always had lower end hardware than my peers (still do, except at work!) so maybe you had a different experience than I did... But here goes my experience: Emulators are much harder to play than the original console because milliseconds matter! Maybe not so much for puzzle games (like the Zelda franchise)[0] but certainly for action titles... I don't know much about this "RetroPie", but it sounds like a raspberry…
Great points. Yeh, I was more of an RPG enthusiast. Dragonball, Pokemon etc. when I did play action games, I didn't notice too much but I'm sure you're right, there probably was delay. I didn't have controllers back then anyway. I always just used the keyboard...
I guess that Nintendo has thoroughly tested it...
$60. $60! I remember spending $65.99 of my allowance for Super Mario 3. Don't let anyone tell you that games are expensive these days.
I'd argue that today's games are both less expensive and contain a wider array of content. Just look at all the stuff you get with something like GTA 5.