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Inside Magic Leap

forbes.com

171–180 of 220 posts

Re: Inside Magic Leap

#171
post #91

Earlier quoted context omitted.

Back in the 90's when I was doing 3D on the web, we looked at this and the results weren't compelling. The models used for CAD/CAM aren't the same sort of thing you would want a GPU to try and render in a 3D scene. Just as one trivial example, none of them had normals so you'd need to do a lot of model cleanup simply to get them to render as a solid object.

Can't you just calculate the surface normals? What am I missing?

You had to be able to orient the normals correctly. For a hull this might be easy enough but for many objects it was a challenge.

Re: Inside Magic Leap

#172
post #165
post #139

Earlier quoted context omitted.

To be fair, if the tracking and resolution is first-in-class, there are a billion business applications that won't require major graphics horsepower. I'm going to buy a vive soon to play around with virtual desktop, but I don't have high hopes for it since I know the resolution isn't there yet. If they can come up with something light weight and high resolution that lets me see the rest of my environment I'm all in.

Don't buy the Vive for virtual desktop unless you don't care about your money. I have the Vive and it's awesome for games. Virtual desktop is cool too, but it's not something you want to use for any length of time. It's like looking at your phone stretched out on a 50 foot screen. VR videos are about the only use. Anything else is maybe just a glimpse into the future. The resolution is too low right now.

Well the Oculus Rift VR quality is better than Vive and it has a lot better apps, so I wouldn't conclude about VR based on the Vive.

Re: Inside Magic Leap

#173
post #165
post #139

Earlier quoted context omitted.

To be fair, if the tracking and resolution is first-in-class, there are a billion business applications that won't require major graphics horsepower. I'm going to buy a vive soon to play around with virtual desktop, but I don't have high hopes for it since I know the resolution isn't there yet. If they can come up with something light weight and high resolution that lets me see the rest of my environment I'm all in.

Don't buy the Vive for virtual desktop unless you don't care about your money. I have the Vive and it's awesome for games. Virtual desktop is cool too, but it's not something you want to use for any length of time. It's like looking at your phone stretched out on a 50 foot screen. VR videos are about the only use. Anything else is maybe just a glimpse into the future. The resolution is too low right now.

I actually want it for gaming but I'm pretending it's for work. ;)

Re: Inside Magic Leap

#174
post #172
post #165

Earlier quoted context omitted.

Don't buy the Vive for virtual desktop unless you don't care about your money. I have the Vive and it's awesome for games. Virtual desktop is cool too, but it's not something you want to use for any length of time. It's like looking at your phone stretched out on a 50 foot screen. VR videos are about the only use. Anything else is maybe just a glimpse into the future. The resolution is too low right now.

Well the Oculus Rift VR quality is better than Vive and it has a lot better apps, so I wouldn't conclude about VR based on the Vive.

Don't they have the same resolution?

Re: Inside Magic Leap

#177

So clearly the author is sympathetic to the aura that Magic Leap is cultivating through secrecy and selective media engagements: > When it arrives–best guess is within the next 18 months–it could usher in a new era of computing, a next-generation interface we’ll use for decades to come. ...which may be a pretty valid statement or sentiment overall, but later in the article, we get to the crux of the "potential" futur…

This has about as much hype as Ginger (Segway Transporter) did before it was launched. Disrupting multi-billion dollar industries in a single bound, changing the world forever at it's launch. But in reality what it really takes to disrupt an industry is both a disruptive product and a really compelling mass-market price point. One of the reasons the Segway PT failed is it was $6k to buy. That severely limits the addr…

Counterpoint: the classical POV is that you start with a niche and worry about crossing the chasm later (and they require very different marketing strategies etc.). I'd argue Tesla is a modern example of executing that overall strategy from the getgo.

Re: Inside Magic Leap

#178
> Ask your virtual assistant to deliver a message to a coworker and it might walk out of your office, reappear beside your colleague’s desk via his or her own MR headset and deliver the message in person.

Why do people buy into this junk.

The easiest way is plain text. email/slack etc

VR is useless for the office. Things are solved via text/speech, occasionally a graph helps but we all know they are mostly for show.

A magical ability to make things 3D doesn't make work easier.

> In one of its demos the Magic Leap team shows off a computer-generated “virtual interactive human,” life-size and surprisingly realistic. Abovitz and his team imagine virtual people (or animals or anything else) as digital assistants–think Siri on steroids

How does a 3d Siri make the backend suddenly easier?

The AI to analysis what you are saying? The AI to answer correctly? The tech to speak smoothly to you? The things that actually matter and work fine in 2d.

A good computer game can costs 100's of millions. These are going to be even more expensive. Even gaming will take a while to kick off.

Re: Inside Magic Leap

#179
post #173
post #165

Earlier quoted context omitted.

Don't buy the Vive for virtual desktop unless you don't care about your money. I have the Vive and it's awesome for games. Virtual desktop is cool too, but it's not something you want to use for any length of time. It's like looking at your phone stretched out on a 50 foot screen. VR videos are about the only use. Anything else is maybe just a glimpse into the future. The resolution is too low right now.

I actually want it for gaming but I'm pretending it's for work. ;)

Got my Vive last week. The other thing you don't realize is because of the lenses, the edges of your vision are blurry. So, you can't scan with your eyes like a regular monitor. I too wanted a virtual monitor and it's just not there yet.

Re: Inside Magic Leap

#180
I originally heard the projected images directly onto your retina, if that is the case I don't know how it would work with eye movements? Very interested to see what is underneath all the hype.
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