Earlier quoted context omitted.
Firewatch is a really big step in the right direction. But try playing it as a child or a woman marginally interested in a gaming experience and you get unnecessary swearing and tropes from a man's perspective. Oh well. I wish there was possibility for a mode. Not one you are forced to select, but one based on a profile, more akin to the predictive one advertisers already have on you.
A "possibility for a mode" dilutes the artistic message of a game. If you don't like what the authors did, I would suggest doing something that presents a different viewpoint that you find valuable. (And that's not a cop-out--there are loads of indie developers doing exactly that, and a lot of those games are awesome.)
Dare.