Live data from Hacker News

Video Games Are Boring

gamesindustry.biz

231–240 of 342 posts

Re: Video Games Are Boring

#231

Earlier quoted context omitted.

Try "The Witness".

Or Firewatch.

Firewatch is a really big step in the right direction.

But try playing it as a child or a woman marginally interested in a gaming experience and you get unnecessary swearing and tropes from a man's perspective.

Oh well. I wish there was possibility for a mode. Not one you are forced to select, but one based on a profile, more akin to the predictive one advertisers already have on you.

Re: Video Games Are Boring

#232
Those "white men" (I guess Asian gaming isn't a thing?) are apparently doing a pretty good job appealing to women as some studies have suggested they're roughly half of the game playing demographic: http://www.dailydot.com/parsec/adult-women-largest-gaming-de...

It may be correct that women want something different than men, but I don't think its true in the way they imagine. A lot of women seem to have enjoyed "The Sims", but many of them appear to have spent their time in-game torturing their hapless sims.

Re: Video Games Are Boring

#233

Addiction. My main gripe with video games is that they're addictive. Boring or not, they push you to play another 5, 10, 60 minutes... before you know it, you ruined your evening, and wasted your time and the next day at work... Kudos to the artists, developers, psychologists who can build that. And probably I am weak. At the end of the day, they are very successful in making me addicted, that's why i am staying away…

I don't think you're weak at all. They do build the games to be super stimulating and addicting. They build reward models into the games that help you form the habit of playing every day for a small reward. Then eventually you're logging in every day to play for something you don't care at all about.

Once you realize that, you're free.

Re: Video Games Are Boring

#234
post #166

Earlier quoted context omitted.

Because the argument is that men aren't capable of doing so [0]. I don't believe that is the case, but it is the argument being hinted at. It is also a very common argument.

I think the issue is culture, not 'female devs'. Maybe not so much in games - but in almost every other field where devs work - they have a lot of influence over the product. So it's part of the issue. Devs are usually the one's founding the company ... But gaming, I guess not so much. So maybe less of a requirement. But remember that most 'great things' come from inspiration all around. Game devs might 'love games'…

My suspicion, without a background in marketing, is that marketing concepts towards males are more clearly identified in terms that easily apply to gaming. Men like sports: winning, fighting, competition, stealth, dominance. Some men don't like sports: politics, dominance, competition, exploring.

I recall from a psychology lecture in one of my courses, many years ago, that women tend to play games like the Sims as if they were dollhouses, building their dream lives. On the other hand, my ex- used to play it in a masculine fashion, torturing the Sims by shutting them in a room without a door or a toilet, sending them for a swim and removing the ladder, things like that.

Exactly what this means, I'm not sure, but I think it is a piece of the puzzle.

Re: Video Games Are Boring

#235

Addiction. My main gripe with video games is that they're addictive. Boring or not, they push you to play another 5, 10, 60 minutes... before you know it, you ruined your evening, and wasted your time and the next day at work... Kudos to the artists, developers, psychologists who can build that. And probably I am weak. At the end of the day, they are very successful in making me addicted, that's why i am staying away…

A simple idea is to remove their incentive to make it addictive:

Never buy anything that has in-app-purchases where for $ money you get something and for $$ money you get more something.

If you see a screen that has $1.99 for 5 gold/gems/points/cards and $4.99 for 20 gold/gems/points/card then RUN!

Re: Video Games Are Boring

#236
post #8

This captures a lot of what I've been feeling lately. I can't stand most games, they just make me anxious and I will quit playing them after a few hours or even minutes. Too much stress and surface experiences has had me looking in the other direction. Take, for example, GTA 5. I've probably spent more hours riding cars and bikes in GTA5's beautiful countryside and outback than playing actual missions. Just hours and…

> I've probably spent more hours riding cars and bikes in GTA5's beautiful countryside and outback than playing actual missions.

Sounds like you would enjoy Euro Truck Simulator 2 or American Truck Simulator. Yes you still have a mission (taking a trailer from point A to point B) but you can choose from a long list of "jobs" that will take you to many different cities, and you even have the option to free roam.

Re: Video Games Are Boring

#237
Did anybody else find the font distracting? The little connecting thing between "st" is too ostentatious, particularly when the site does not respect other typographical conventions, like the difference between n- and m- dashes. (See, for example, the parenthetical statement in the second sentence. It should use the m- rather than the n- dash usually reserved for hyphenated words.)

Edit: On second viewing, the issue with strange "st" font artifacts was fixed when I enabled java-script.

Re: Video Games Are Boring

#238
post #213
post #8

This captures a lot of what I've been feeling lately. I can't stand most games, they just make me anxious and I will quit playing them after a few hours or even minutes. Too much stress and surface experiences has had me looking in the other direction. Take, for example, GTA 5. I've probably spent more hours riding cars and bikes in GTA5's beautiful countryside and outback than playing actual missions. Just hours and…

This is what I came here to say. I only have Vice City, nowhere near as visually spectacular, but I get myself a car and just drive around with the radio on. It's the same for Assassin's Creed through to IV, I often just go for a walk and look at the scenery, immerse myself in a time and place that's long gone. Often enough, the missions get in the way.

I occasionally load up Black Flag to sail a 16th century ship and listen to pirate songs. It makes it fascinating to think about what the Caribbean were like back then...

Re: Video Games Are Boring

#239

Earlier quoted context omitted.

Or Firewatch.

Firewatch is a really big step in the right direction. But try playing it as a child or a woman marginally interested in a gaming experience and you get unnecessary swearing and tropes from a man's perspective. Oh well. I wish there was possibility for a mode. Not one you are forced to select, but one based on a profile, more akin to the predictive one advertisers already have on you.

A "possibility for a mode" dilutes the artistic message of a game. If you don't like what the authors did, I would suggest doing something that presents a different viewpoint that you find valuable. (And that's not a cop-out--there are loads of indie developers doing exactly that, and a lot of those games are awesome.)

Re: Video Games Are Boring

#240

Earlier quoted context omitted.

You raise a good point. I would never purchase a GTA game because I find the whole concept morally offensive, but I am very intrigued by the exploration aspect you have described. I would love to see more focus on exploration in games. A lot of RPGs (like the Elder Scrolls series) have significant aspects of exploration to them, but tend to get bogged down in the fetch-it quests or lots of repetitive hack-and-slay. I…

GTA5 is the kind of game that the adventures the player takes on says more about the player than the game itself. Sure, you can run around causing mass chaos and deaths; but you can also do none of those things. Once you reach a point in the game, I forget how far into it, you choose what to do. Want to drive around town obeying the laws and enjoy the sites? Do that. Want to partake in multiple instances of non-viole…

> Sure, you can run around causing mass chaos and deaths; but you can also do none of those things

No, you literally can't. You have to kill people en masse from the very start of the game. And, if you want to progress far enough to unlock the various features of the game, you have to do downright reprehensible things.

I've played, and enjoyed most of, GTA5 (though I think the developers, at this point, should fuck off with the faux-satire, they lost the plot a long time ago), but I understand why other people don't.

Post reply on HN