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Video Games Are Boring

gamesindustry.biz

61–70 of 342 posts

Re: Video Games Are Boring

#61
post #55
post #34

Earlier quoted context omitted.

I agree with your disagreement. After playing games for roughly over thirty years, I can say without a doubt there are a greater variety of games available today than most of my years of my game playing combined. I would say the more likely issue is discovery.

What I don't understand is that the author IS a gamer. And a designer. She probably knows a lot about games. She can help her friends sift throught the sea of games and find some that appeal to them.

I'm inclined to agree. The OP should have talked more with their friends to find out what kinds of experiences they wanted, before just blindly recommending their own favorite games.

Of course, the piece also reads as an advertisement for their new gaming studio the OP is building, so I think that figured into the narrative as well.

Re: Video Games Are Boring

#62
post #10
post #2

single player games are boring. EDIT: I am a competitive person. I rather play against a human being and see how I can improve then get stuck into a math/algorithm battle vs programmers. Solitaire is fine for a bit but all single player games feel like solitaire due to my desire to compete against others and myself.

Multiplayer games are also boring. I just bought Battlefield 1, because I read there was a great solo campaign. I hope it will be fun, and I've no intention to multiplay that. I'm 36, and I really did like war games before they were that much multiplayer oriented. Call of Duty and Battlefield series had great solo campaigns, jadis. Then for a decade, there was this multiplayer trend. Being obliterated by teenagers, c…

> I can't do this on multiplayer campaigns. Those kids are way better than me, so much better than I can't get fun

This is failed design. I eventually gave up on Call of Duty because while the control and bite-sized (multiplayer) games were great, there were such fundamental flaws in skill matching and team-work that it was un-enjoyable once the novelty was gone.

I compare this to Overwatch and hope games will continue in this direction. Matchmaking is much more balanced and team-work is far more important. It still has a long way to go, especially in rooting out toxic players and making it easier to spontaneously group with players you like -- but its an improvement and hopefully a trend that will continue.

Re: Video Games Are Boring

#63
Skyrim might be a poor choice for people of those interests, but what about games like the Sims? Is it true that the video game industry has not catered to audiences like the author's friends, or has it actually catered to them all along--but the the author didn't notice because she was too busy being involved in her own demographic (which, to be fair, has more than enough material to keep any person busy in such a way).

I really appreciated the tone and themes of growth she expressed in the article. But she seems to currently have a state of mind of "if I can't think of an example, it must not exist", and not one of "if I can't think of an example, I must not have encountered one yet". In terms of understanding and perspective, you can tell she came a long way; but she still has a ways to go, too.

Re: Video Games Are Boring

#64
Nice polemic piece. Only goes to show that people don't know what huge variety of game experiences there are out there.

And also, we need to move away from the idea that some games or genres are objectively better or more interesting than others. It's all relative to the audience - some people have a stronger reaction to some experiences than to others, and will seek out different things.

Nick Yee has been doing excellent, data driven research on the interaction between player preferences, game types, and personality types - there's some intro material from his gdc talk on their web site: http://quanticfoundry.com/gdc/

Re: Video Games Are Boring

#65
post #8

This captures a lot of what I've been feeling lately. I can't stand most games, they just make me anxious and I will quit playing them after a few hours or even minutes. Too much stress and surface experiences has had me looking in the other direction. Take, for example, GTA 5. I've probably spent more hours riding cars and bikes in GTA5's beautiful countryside and outback than playing actual missions. Just hours and…

Might not be exactly what you're looking for, but try playing The Walking Dead.

Not very demanding on time, and it's not about killing zombies.

Very story oriented, and you get attached to the characters in the game.

I myself abandoned games over a decade ago - they just required too much from me. Only recently I decided to check some games out from the library. Not sure why I picked this one to play and was very pleasantly surprised.

Re: Video Games Are Boring

#66
post #17

I've been playing games since Commodore 64. I've played through Amiga, early PC, Playstation, etc games. The problem is that gaming became an industry and the companies behind AAA games want you to spend as much time playing their game as possible. The 100% fun of Chaos Engine which took 4 hours became 150 hours of boring side-questing (I look at you Skyrim). The somach-wrenching action of Freespace 2 became endless…

Are you implying that gaming was not an industry in the times of Amiga? The whole point of insane difficulty of many 8bit coin-op games, which was mindlessly translated to home consoles, was precisely to get as many nickels out of the player as possible. Back then, pay to win was the main monetization scheme, and everybody's having nostalgia for those games now.

Re: Video Games Are Boring

#67
post #27
post #17

I've been playing games since Commodore 64. I've played through Amiga, early PC, Playstation, etc games. The problem is that gaming became an industry and the companies behind AAA games want you to spend as much time playing their game as possible. The 100% fun of Chaos Engine which took 4 hours became 150 hours of boring side-questing (I look at you Skyrim). The somach-wrenching action of Freespace 2 became endless…

> What I would really love to see is something like Dwarf Fortress which is __very__ deep but combersome in a neat package Some Swede actually did this, and made a couple Billion.

[deleted]

Re: Video Games Are Boring

#68
post #20

I disagree strongly with the implication that there isn't already tremendous variety in games.

I think the author is saying that the mechanics of gaming are flawed though. They're almost all centered around stuff like health and ammo, completing objectives, taking damage and dying. That's what most games are. Sure you'll find exceptions, but they're nowhere near the mainstream, and even gamers will shun them for "not being games" like Dear Esther . Also, even the variety that is there might not be what these p…

"Sure you'll find exceptions, but they're nowhere near the mainstream,"

It's important to be clear whether one is describing gaming as a whole, or "mainstream" gaming. Many criticisms of mainstream gaming don't apply to "gaming" as a whole, which includes things like a visual novel community, hidden object games, and the "walking simulators" that have almost no presence in the mainstream but definitely exist. They have almost no discoverability, being buried under games with advertising budgets an order of magnitude larger than what those games will make in revenue (let alone profit), but they exist.

So when you say something like "we need to step out of what we consider games and try to think of a different audience who wants a new kind of experience with attributes, such as depth or relatability", it's easy for those who already have to perceive that as a bit of an insult. "We" may not be as encompassing as you or the original author think it is, and some people may resent being categorized into that "we".

Re: Video Games Are Boring

#69
It's worth calling out - the author is at least partially using this piece to highlight the value of their own new game development studio. This colors a lot of the piece in a very different light.

> At my studio we are making games with people who don't like video games because we want to break out of established paradigms.

There are a lot of games out there, more than enough to fill any niche you could possibly want to fill. The trick is that they aren't all made by Bethesda, Activision, or EA. If you really want to get your friends interested in videogames, listen to their interests (something that the OP didn't seem to do, for all that they're starting their own studio) and point them at games that cater to their interests, not your own.

Re: Video Games Are Boring

#70
post #38

I mostly disagree with this article. There's very few nonviolent games I've played that I enjoy. I guess you could say I'm the average consumer, but there are certain trends in industries that are predominant, because that's what people want. I think all media generally has its worth defined by how it is a conduit of unrealistic experience. For instance, the biggest blockbuster movies usually contain unrealistic scen…

> People willing to consume media are people that don't have or want the opportunity to be extraordinary in their lives.

That’s an interesting thought that I can’t disagree with.

Myself and many people in my circle, including clients, have had played games in the past, probably to the point of unhealthy obsession when we were kids and getting an education.

But all of us became less enchanted by the medium as we became more successful (success in terms of increasing our financial wealth, control of time and ability to experience or get what we desire in life). We just couldn’t justify the time to play the games that were coming out, which we believed were not sparking the same fire in us that games we played years ago had (possibly due to rose-tinted glasses).

According to the article I guess I now seek games with more depth. Games that can impart some useful knowledge and help me reframe things in life, like a good book can. To use BioWare as an example, I believe their older RPGs like Jade Empire did this well, that struck a balance of philosophy, problem solving and interesting narrative. But this went away when they dove more into RPGs that dived deeper into the power fantasies that most consumers want.

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