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Video Games Are Boring

gamesindustry.biz

51–60 of 342 posts

Re: Video Games Are Boring

#51

I stopped playing video games like 10 years ago for the same reason stated in this article: I couldn't finish any new game I started. But I recently started to play again after years of no touching one. I weirdly enough I love it again. I can play solo games, enjoy them and finish them. I can play online games and enjoy the competition. I think a lot has to do with how people cannot focus anymore on anything more tha…

What game(s) brought you back?

Re: Video Games Are Boring

#52

I stopped playing video games like 10 years ago for the same reason stated in this article: I couldn't finish any new game I started. But I recently started to play again after years of no touching one. I weirdly enough I love it again. I can play solo games, enjoy them and finish them. I can play online games and enjoy the competition. I think a lot has to do with how people cannot focus anymore on anything more tha…

It seems like relatively fewer kids today are getting immersed in the worlds of Zelda and long RPG games. I certainly agree that lack of attention span has something to do with it.

Re: Video Games Are Boring

#53
post #38

I mostly disagree with this article. There's very few nonviolent games I've played that I enjoy. I guess you could say I'm the average consumer, but there are certain trends in industries that are predominant, because that's what people want. I think all media generally has its worth defined by how it is a conduit of unrealistic experience. For instance, the biggest blockbuster movies usually contain unrealistic scen…

People have very different fantasy lives. Some people have fantasy lives that revolve around social relationships. Others have fantasy lives that revolve around power-tripping and murder-hoboing. But I suspect that the former are actually much more common than the latter.

It's a fantasy life because it is not actually reality! I always wondered why people play Guitar Hero when they could just practice the guitar instead. But playing the guitar is hard and takes a lot of work, a huge investment of time. Social relationships are hard, too, and if you screw them up it can wreck your life. Establishing a social identity takes a lot of care. Who wouldn't want a fantasy social life to experiment with different identities and kinds of relationships?

My point is that different people will enjoy different kinds of games, which is fine, and should be fun. This was an article about why the author's friends didn't enjoy many video games. And it's hard to use yourself as the yardstick of other people's preferences.

Re: Video Games Are Boring

#54
post #45

Honestly, the games I find the most engaging are simple 2D platformers and beat-em-ups. Maybe fighting games too, though I'm only interested in the single-player mode. Playing around with some old games over the weekend and last weekend, I forgot how addictive they were. Yesterday, I told myself "I'll play a bit of Super Mario Bros. 3 and see how far I can get on one life"... and before I knew it, I was in World 2. T…

> things that turns me off about modern games [...] too many unskippable cutscenes, forced tutorial levels, etc.

Perhaps in the AAA space but down in the more indie spaces, you don't get those. My current set of favourite games (Rocket League, Binding of Isaac, Risk Of Rain, Rogue Legacy, Delver) certainly don't have any of those.

Re: Video Games Are Boring

#55
post #34
post #20

I disagree strongly with the implication that there isn't already tremendous variety in games.

I agree with your disagreement. After playing games for roughly over thirty years, I can say without a doubt there are a greater variety of games available today than most of my years of my game playing combined. I would say the more likely issue is discovery.

What I don't understand is that the author IS a gamer. And a designer. She probably knows a lot about games. She can help her friends sift throught the sea of games and find some that appeal to them.

Re: Video Games Are Boring

#56
post #28

I really miss gameplay driven games rather than presentation/story driven games. I think both are great, but I really enjoy the technical intricacies of street fighter or mega-man games.

They're still out there. Ori and the Blind Forest, BlazBlue, Dark/Demons Souls, Shadow Complex, Dust, and more indy games than I could shake a stick at. One of the tricks is to avoid the internet while trying to solve the games. It's amazing the difference a guide-free run makes.

Re: Video Games Are Boring

#58
post #8

This captures a lot of what I've been feeling lately. I can't stand most games, they just make me anxious and I will quit playing them after a few hours or even minutes. Too much stress and surface experiences has had me looking in the other direction. Take, for example, GTA 5. I've probably spent more hours riding cars and bikes in GTA5's beautiful countryside and outback than playing actual missions. Just hours and…

I don't like playing single player games at all because I can't get into the story. I'm always down for multiplayer games from MMOs to MOBAs to FPS probably because it's competitive and just more fun in general since I'm not competing against AI but real human beings.

Interesting. Note however there are storyless (or minimal story) single player games, and also single player games without an AI. No/minimal story: puzzle games, abstract games, board games, sandbox/exploration. No AI: adventures.

Re: Video Games Are Boring

#60
This is partly a story about getting older & wiser, and partly a story about consuming entertainment vs creating it. Games do get less fun as you grow older, and it happens a little faster if you're in the industry and start to see the big picture clearly. And consuming things is always less fun and engaging that making things. It's the same difference between buying software and writing your own.

This article resonates with me because I have nearly the same story. I used to play a lot of games, and I worked in console game development for a decade on some reasonably big titles. The game design patterns are somewhat derivative, I witnessed the echo chamber myself. But FWIW, it's very hard to push the boundaries and end up with something people want to buy. The market likes familiar (derivative), with incremental changes.

These days, I have enough other things to do that games aren't a priority and I can't get involved in most games. It even stresses me out to think about trying to finish a game. Enough of my goals and the people in my life want my time that adding a game to the list takes away from something else I care more about.

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