I think this hints at a big part of the problem. When we frame something as a game, we tend to evoke the concepts of winning and losing. The most brutal and obvious (lazy?) way of implementing that is to turn it into "kill or be killed". And that brutal, obvious, violent metaphor underpins the vast majority of the mainstream game industry. That's why something like Undertale is seen as fresh and subversive. That's probably even a big part of why Tetris sold so many Game Boys. But too many of us can't or won't see it. The author is probably right: those of us who have been immersed in this culture for 20+ years are like fish who too easily forget that not everyone likes to get wet.
Video Games Are Boring
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Re: Video Games Are Boring
#32I've been playing games since Commodore 64. I've played through Amiga, early PC, Playstation, etc games. The problem is that gaming became an industry and the companies behind AAA games want you to spend as much time playing their game as possible. The 100% fun of Chaos Engine which took 4 hours became 150 hours of boring side-questing (I look at you Skyrim). The somach-wrenching action of Freespace 2 became endless…
> What I would really love to see is something like Dwarf Fortress which is __very__ deep but combersome in a neat package Some Swede actually did this, and made a couple Billion.
Re: Video Games Are Boring
#33I used to be into RPGs, but they just take too much time now. The things that give them depth for one player, makes them impossible for me to play in short 30 minute chunks.
Re: Video Games Are Boring
#34I disagree strongly with the implication that there isn't already tremendous variety in games.
I would say the more likely issue is discovery.
Re: Video Games Are Boring
#35Re: Video Games Are Boring
#36Re: Video Games Are Boring
#37Witcher and Bloodborne aren't boring. It's just that AAA gaming became something made inside Anglo Saxon corporations, and everyone is fed up with that lack of details and creativity. 20 years ago top-class games like Dungeon Keeper could've been made in a garage.
Entry to market for garage devs with a quality title is far easier today than 20 years ago.
Re: Video Games Are Boring
#38For instance, the biggest blockbuster movies usually contain unrealistic scenarios of violence and heroism. The biggest romance movies are usually unrealistic. The most popular music is usually describing a hypothetical situation that people feel drawn to.
I think that's responsible for the trends we've seen in graphics, 3d, virtual reality. People willing to consume media are people that don't have or want the opportunity to be extraordinary in their lives. The more realistic graphics become, the more they feel that their experiences in media are real experiences.
So my point is basically that games exist not just for the novelty of playing a game, but also to let people live their fantasies, and some fantasies are less realistic than others, and therefore will be better represented in games. Anyone can have a relationship with another person. You don't need Lydia in Skyrim for that, and likely if you try it in real life, it'll be much more rewarding than in a video game. If you try gutting someone with a sword in real life, you'll go to jail.
This whole portrayal of video games (and other media) as "art" will never take off outside of technological hipster circles, for the same reason most people don't spend hours in art museums ever day. They're not interested in media for its own sake as artistic, they're interested in the proxy experiences that it offers, that people can't get elsewhere.
Re: Video Games Are Boring
#39I can sink hundreds of hours into Civilization, X-COM, or Minecraft—games of strategy and games of world-building—but for me computer RPGs are almost entirely inferior to tabletop RPGs, especially in the "open world" aspect. Shooters especially bore me: fast reflexes on a control pad are not something I particularly want to spend spend dozens or hundreds of hours developing. Then you see the YouTube comments of the people who deride everyone else for not sharing their commitment for some specific styles of twitchy games. Some gamers have developed a weird and toxic little cult around their lifestyle games.
I think board games have grown so much because they have been able to attract people who are interested in different paradigms of play: cooperative games, for example, because it seems like so many people hate player conflict. Competition adds a whole layer of interest to most board games IMO, but the most important thing is just for people to have fun.
Re: Video Games Are Boring
#40single player games are boring. EDIT: I am a competitive person. I rather play against a human being and see how I can improve then get stuck into a math/algorithm battle vs programmers. Solitaire is fine for a bit but all single player games feel like solitaire due to my desire to compete against others and myself.
Multiplayer games sadly are much more time consuming, and the older you get, the harder it is to find a regular schedule and buddies to play with. Been there, done that. I even play WoW these days mostly solo - I love the game, but can't facilitate raiding into my schedule.
Battlerite = 5 minute games
Paladin = 12 minutes at most
The whole market is moving to shorter games for exactly the same reason.