I understand the challenge, and the importance of the proof-of-principle. But again? Having done Atari games, then Go, at what point exactly does google deepmind start attacking some real world problems of consequence? Or maybe the answer is never, other companies are supposed to do the hard work? We only play games?
Projects like these may have a "fun" goal, but while reaching towards that objective, a lot of new techniques and theory is developed, which then gets used in real products.
Systems like this are much easier to use as a playground and test in than the real world. But as they mention, the messiness and stateful nature of games like SC2 will bring a lot of innovation which will be very relevant to the real world.