This is why manufacturers like Nvidia can already support many games in full 3d right out of the box. Just use WebGL and your app will support native 3d as soon as the drivers improve to support it, provided your audience has the appropriate 3d hardware.
Is it too early to consider 3D html?
11–20 of 29 posts
Re: Is it too early to consider 3D html?
#12http://en.wikipedia.org/wiki/VRML
Re: Is it too early to consider 3D html?
#13isn't this was canvas and svg are for?
Re: Is it too early to consider 3D html?
#14I do like to use the "just because you can, it doesn't mean you should" filter like @JeremyBanks but I will say that the idea does excite me. If all browsers would support such a language like @jmount13 linked to (from what I see they don't?) I would love to explore the possibilities. Many flash website and advanced java/jquery/css site concepts and designs that have wowed people in the past had elements of three dim…
The popularity of VRML coincided with a VR fad in general though, so perhaps it'd stand a chance again today with the resurgence of 3D movies etc., but I think WebGL is more likely to be successful in that respect.
Re: Is it too early to consider 3D html?
#15http://en.wikipedia.org/wiki/VRML
Re: Is it too early to consider 3D html?
#16Re: Is it too early to consider 3D html?
#17Too early? I think this is a good example of "just because you can, it doesn't mean you should". There's little to be gained; any 3D usage I can think of would be much more well-suited to a specialized application than a document markup language. > Google has not yielded up anything so I am guessing that it meets in secret for the time being. I think it's more likely that they have no plans for "3D HTML" because it's…
Any idea what engine Google Lively used? I know the delivery was Flash-based, but I'm not sure what 3D tech was involved.
Re: Is it too early to consider 3D html?
#18I do like to use the "just because you can, it doesn't mean you should" filter like @JeremyBanks but I will say that the idea does excite me. If all browsers would support such a language like @jmount13 linked to (from what I see they don't?) I would love to explore the possibilities. Many flash website and advanced java/jquery/css site concepts and designs that have wowed people in the past had elements of three dim…
They don't all support VRML because after a brief fad around '95-'97 or thereabout, VRML died a quick death when people got bored of it and realized they had no actual need for it. The popularity of VRML coincided with a VR fad in general though, so perhaps it'd stand a chance again today with the resurgence of 3D movies etc., but I think WebGL is more likely to be successful in that respect.
More seriously, I do think the standard arguments against 3D UI will carry less force in the not too distant future (i.e. over the next 10 to 15 years), because of new(ish) I/O capabilities which will allow people to make more use of real-world spatial abilities to interact with computers (e.g. motion/vision control), and allow more ways to use computers to manipulate the physical world (robotics, 3D printing, ...)
Re: Is it too early to consider 3D html?
#19Re: Is it too early to consider 3D html?
#20If there were a way to make "3D websites" such that they were more attractive/functional/etc than 2D ones, don't you think some sci-fi/heavily CGed movie would have already attempted to demonstrate it as part of its MovieOS?