UX Myths (2014)
uxmyths.com
UX Myths (2014)
1–10 of 78 posts
Re: UX Myths (2014)
#2Praising flash is dangerous, ignoring all of its security flaws and the fact it's a cpu hogging, battery draining security risk. the fact it's easy to get up and running means little when it can actually hurt your users.
unless it's not as evil anymore? can anyone help me out here, did flash become secure while i wasn't paying attention?
Re: UX Myths (2014)
#3pretty straight forward and sensible, bar myth 18. Praising flash is dangerous, ignoring all of its security flaws and the fact it's a cpu hogging, battery draining security risk. the fact it's easy to get up and running means little when it can actually hurt your users. unless it's not as evil anymore? can anyone help me out here, did flash become secure while i wasn't paying attention?
The post seems out of date. Even in the post, the paragraph right before the section on "fun facts" emphasizes lack of mobile platform support.
Edit: Humorously, they address this with the Myth #0 reminder :-)
> ...and myth #0: If you read lists like this one, you don't need to do research
Re: UX Myths (2014)
#4But there's the other extreme. Like in Google mobile search, you can't do custom date ranges... they've removed one menu item just on mobile.
On SoundCloud mobile you can't delete your own uploads. On reddit mobile you can only do text posts. Or that new version of gas buddy or Google maps or in Google photos on mobile they removed the download option (but then put it back in).
What this process has morphed into is supporting a narrowing and increasingly specific user narrative.
Instead of seeking genericity, it's specificity. This is manifested as removing ports, keyboard keys, headphone jacks, save as menu options, disabling highlighting of text, or an ability to edit the spelling of a word without having to retype it, or an assumption that you want to tag a person and want a drop down menu of your friends instead of type something...
This is done supposedly in simplifying the product but it would be like making a paintbrush that only strokes vertically and only in primary colors...or a microwave with the number pad removed and only 6 auto cook buttons...
I mean what on earth
Re: UX Myths (2014)
#5Re: UX Myths (2014)
#6A key point in mobile app UX is being transactional. If you require any input from a user such as a signup form, design it in such a way that it can be done as quickly as possible e.g. in under 60 seconds. That's because that's how long you have until they are distracted by something more interesting. That would mean not asking users to provide 50 data points all at once but do it in stages over multiple sessions.
Re: UX Myths (2014)
#7I'll take serious issue with #12. There's undirected scatterbrained interfaces and that's bad sure. But there's the other extreme. Like in Google mobile search, you can't do custom date ranges... they've removed one menu item just on mobile. On SoundCloud mobile you can't delete your own uploads. On reddit mobile you can only do text posts. Or that new version of gas buddy or Google maps or in Google photos on mobile…
Too many UX designers fuck everything up.
I just use my smartphone now to sent SMS, make and receive calls, and read HN. Because the user experience of doing anything else on it makes me want to throw it in the river.
Re: UX Myths (2014)
#8I'll take serious issue with #12. There's undirected scatterbrained interfaces and that's bad sure. But there's the other extreme. Like in Google mobile search, you can't do custom date ranges... they've removed one menu item just on mobile. On SoundCloud mobile you can't delete your own uploads. On reddit mobile you can only do text posts. Or that new version of gas buddy or Google maps or in Google photos on mobile…
Re: UX Myths (2014)
#9And I'm truly tired of clicking ellipses to 'see more' Just load the damn page, load the damn comments and paginate. Abandoned Gawker for this reason long ago.
Re: UX Myths (2014)
#10I'll take serious issue with #12. There's undirected scatterbrained interfaces and that's bad sure. But there's the other extreme. Like in Google mobile search, you can't do custom date ranges... they've removed one menu item just on mobile. On SoundCloud mobile you can't delete your own uploads. On reddit mobile you can only do text posts. Or that new version of gas buddy or Google maps or in Google photos on mobile…
I think this comes about because of that thing, you know, too many cooks spoil the broth. Too many UX designers fuck everything up. I just use my smartphone now to sent SMS, make and receive calls, and read HN. Because the user experience of doing anything else on it makes me want to throw it in the river.
I've seen designers coddled and defended against avalanches of negative feedback under dubious auspices that users don't know what they want or that it's a natural thing to complain...
I envision whenever I see these redesigns that there's some Im-so-smart person on staff from like mit media lab that was given dictatorial power over the interface and features, had no actual idea what they were doing, but had too much of an ego to ever admit to it.
The real "most clever" thing you can do is be useful and get out of the way.