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A Map of the World Won Japan’s Prestigious Design Award

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Re: A Map of the World Won Japan’s Prestigious Design Award

#2
The only map I can think of from the sphere to the plane (and periodically tiles) uses genus 0 Riemann surfaces and quadratic differentials. And I know he didn't do that.

Nonetheless, there's a fascinating work by Anton Zorich called "Flat Surfaces" (it's a great discussion with lots of pictures)) https://arxiv.org/abs/math/0609392 The geodesics on a flat plane is the straight line -- while the geodesics on a sphere are the great arcs. So there has to be a fair amount of distortion.

I could imagine just drawing a map of the world on the surface of a cube instead of a sphere. That might come out pretty bad.

Re: A Map of the World Won Japan’s Prestigious Design Award

#4
The point is just that this is a map which faithfully represents relative areas? We've known how to do that for hundreds of years; see https://en.wikipedia.org/wiki/Map_projection#Equal-area.

It's of note that there are some ways in which a flat map can never accurately represent a spherical geometry; for example, not even any small patch of a globe can be represented on a flat map with all distances kept faithful.

ETA: I shouldn't be so quickly dismissive, perhaps; it's also noted that this "AuthaGraph" map has certain tiling properties I'll have to think about further.

Re: A Map of the World Won Japan’s Prestigious Design Award

#5
Can anyone working in cartography comment on this?

What is the state of active research in cartography? Map making used to be one of the most prized technical skills and I was wondering where the field is moving.

First thing that came to mind was new d3 transform...

Re: A Map of the World Won Japan’s Prestigious Design Award

#8
post #4

The point is just that this is a map which faithfully represents relative areas? We've known how to do that for hundreds of years; see https://en.wikipedia.org/wiki/Map_projection#Equal-area . It's of note that there are some ways in which a flat map can never accurately represent a spherical geometry; for example, not even any small patch of a globe can be represented on a flat map with all distances kept faithful.…

It tiles, so it can be used for web maps, you can just rotate it slightly and always have it north-pointing, so it can be used for mobile maps, and it shows the world in an equal view. And it doesn’t distort the shape of continents either, only the composition.

This is amazing.

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