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Material Design

material.io

31–40 of 65 posts

Re: Material Design

#31
For being a site about design, I absolutely hate the monospace font they've chosen here; it really wrecks the design as a whole and disrupts the clean and simple paradigms MD shoots for. I love material design (and use it in the majority of my products e.g. [1]), but their existing docs[2] look so much better than this new site.

[1] http://www.notebook.ai/ [2] https://material.google.com/

Re: Material Design

#32
>Stage : Define dynamic interfaces with interactive motion

>Change the way you and your team design and build interactive experiences. Stage is a design tool that goes beyond a process rooted in static design, enabling a more dynamic, intentional, and systematic workflow for crafting digital experiences.

Signed up for the preview on the spot. Maybe this will be an awful tool, but I have felt the need for a dynamic design tool for years. Many designers are too rooted in the print world and it does not help that most design tools are entirely static. We need a tool that help create dynamic guidelines, not one or two static screens.

Apparently, this is coming from the team behind pixate.

Re: Material Design

#33
post #9
post #8

Does anyone know any open source implementations of Material Design? I've been using https://getmdl.io/ but I'd be interested if there are any other projects of similar or better quality.

http://www.material-ui.com/

These fancy click-waves became annoying after less than two minutes.

Re: Material Design

#35

Maybe I'm missing something, but I just don't get MD. * The name: What do a bunch of geometric, flat-looking, solid colors have anything to do with "materials." "Material Design" always makes me think the direct opposite: skeuomorphism. * The look: It goes way past "clean" and "elegant" into "bland" and "childish." I don't want a bunch of tiny buttons with indecipherable icons and pastel colors. I want well-organized…

Why not? It's not that hard and there is nothing special about it. Essentially it's an attempt to introduce consistency into interfaces they design. So people could learn and rely on certain colors, shapes and behaviors for certain things across many apps they use and use them intuitively. Of course there is some evil there too, like branding and being inconsistent with other platforms on purpose, but it's in everything they do these days.

Re: Material Design

#36

For being a site about design, I absolutely hate the monospace font they've chosen here; it really wrecks the design as a whole and disrupts the clean and simple paradigms MD shoots for. I love material design (and use it in the majority of my products e.g. [1]), but their existing docs[2] look so much better than this new site. [1] http://www.notebook.ai/ [2] https://material.google.com/

I actually like the monospaced font. Maybe it's an unpopular view, but it has really grown on me.

Here is another one: https://design.google.com/

Re: Material Design

#37

Maybe I'm missing something, but I just don't get MD. * The name: What do a bunch of geometric, flat-looking, solid colors have anything to do with "materials." "Material Design" always makes me think the direct opposite: skeuomorphism. * The look: It goes way past "clean" and "elegant" into "bland" and "childish." I don't want a bunch of tiny buttons with indecipherable icons and pastel colors. I want well-organized…

I don't get why on HN, every top voted comment in every submission is a negative criticism.

Re: Material Design

#39

Maybe I'm missing something, but I just don't get MD. * The name: What do a bunch of geometric, flat-looking, solid colors have anything to do with "materials." "Material Design" always makes me think the direct opposite: skeuomorphism. * The look: It goes way past "clean" and "elegant" into "bland" and "childish." I don't want a bunch of tiny buttons with indecipherable icons and pastel colors. I want well-organized…

I don't get why on HN, every top voted comment in every submission is a negative criticism.

Often it's a tangent, or supplementary information. Either way, all of these add something to the discussion; it's hard to make a positive comment that's actually interesting.

Re: Material Design

#40

Maybe I'm missing something, but I just don't get MD. * The name: What do a bunch of geometric, flat-looking, solid colors have anything to do with "materials." "Material Design" always makes me think the direct opposite: skeuomorphism. * The look: It goes way past "clean" and "elegant" into "bland" and "childish." I don't want a bunch of tiny buttons with indecipherable icons and pastel colors. I want well-organized…

I don't get why on HN, every top voted comment in every submission is a negative criticism.

Maybe you're reading HN submissions about things that people think are bad?
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