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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#131
post #109

Earlier quoted context omitted.

So I've not tried enough windows touchpads to comment on that, but from what I've seen there's quite a few Windows laptops with higher res screens than 1080p e.g. Dell XPS 13 - can have a 3200x1800 screen Lenovo Carbon X1 - can have a 2560x1440 screen HP Elitebook G3 - Can have a 2560x1440 screen Microsoft surface book - 3000x2000 screen Microsoft Surface Pro 4 - 2736 x 1824 screen

I didn't mean to imply that there are none. I meant that they are incredibly rare if you consider the number of Windows laptop models available. The vast majority have either 1366x768 (low end laptops) or 1920x1080.

sure, it's just that you said that even "high end" windows laptops didn't usually have better screens when from what I've seen pretty much all the top Windows laptop brands have high-end models with better screens.

A couple of years ago, sure Windows laptops tended to have terrible screens, but that problem seems (to me) to have largely been resolved these days, for high-end devices anyway.

Re: Microsoft Surface Studio

#132
$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration.

And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD.

Hell, the recently announced Razer Blade Pro has top of the line everything (including a desktop GTX 1080 GPU, 1TB SSD, and 4K screen suitable for photo/video editing) and it still costs less than the 980M Surface Studio: https://www.wired.com/2016/10/razer-blade-pro-laptop/

I must be missing the value proposition here because that price seems absurd, especially for a computer presumably geared towards professionals.

Re: Microsoft Surface Studio

#133
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

Is mobile really that critical for all use cases? User experience for productive work on mobile is kinda shit. On any platform.

Re: Microsoft Surface Studio

#134
post #100

Love it. It even has a version of their ergonomic keyboards, something that I cannot really understand with Apple, how can one even manage to program in such flat keyboards. Apple, one of the first companies to introduce ergonomic keyboards to the world.

^ this

Re: Microsoft Surface Studio

#135

Earlier quoted context omitted.

They arn't in a prime position to succeed with mobile. Not anymore. That ship sailed 3+ years ago.

Disclaimer: msftie. I don't buy that, despite how much I hear it. there are a few situations I'd agree that if you don't have the first-to-market advantage you're basically fucked (social networking being a prime one, any system where network effect dominates). And while people cite apps as being the "network-effect-esque" factor in this case, I'm not sure I buy that. Looking at data of how many people NEVER use a si…

I think the main thing holding MS back is that people are doubting their commitment to mobile. It's so weird, they finally clawed their way to a position where there most of the "must have" apps finally are on the platform (snapchat being the exeption) and then Microsoft went into a kind of "wait-and-see"-pattern where they didn't seem to want to over invest or put too much into it. The reality might be one thing but the perception of Microsoft right now in mobile is horrible.

I can kinda understand them wanting to stay silent until they have something substantial to announce after the Nokia transition... but they've been too slow and have almost lost all the momentum they had. And again, I see now reason why they should be acting like this except for short term gain over long term strategic benefits.

Re: Microsoft Surface Studio

#136

Earlier quoted context omitted.

Compared to a 27" Cintiq QHD Touch, the pricing is very competitive.

Better yet, compare it to the cost of both a Cintiq and a PC. A Cintiq is just a monitor/drawing tablet.

It's not really worth comparing costs until artists weigh in on the drawing capabilities of each piece of hardware. Wacom has had a corner on the market, and a lot of patents for a long time. I know comparisons of Surface Tablet vs. iPad Pro vs. Wacom still have Wacom coming out on top, but a lot of that could be because iPad Pro doesn't have access to the full software artists/designers need to do their job efficiently.

Re: Microsoft Surface Studio

#137

Earlier quoted context omitted.

yeah. I haven't used and won't probably use this device but marketing wise, it's exactly same as what Apple does. that makes sense to get downvotes though since 99% of this thread's audiences are Microsoft zombies :)

I am writing this on a MacBook Pro so I don't describe myself as a Microsoft zombie (I didn't downvote you either) and I find this machine way more appealing than an iMac. I have a marketing filter in my mind so I couldn't care less about the design of the website.

true, a friend of mine is using Surface 4 and he's really happy. as I said, I'm not sure how good or bad this device is but at least marketing wise, they are doing exactly same as Apple.

Re: Microsoft Surface Studio

#138

Earlier quoted context omitted.

I have 2010 MBP, 2013 MBP, and Surface Book that I've had since Feb. I never use my MBP anymore. The hardware is great, it looks very sleek (in my opinion) and I am a big fan on Windows 10, which seems to run very well on it (no issues thus far). edit: if you asked me 5 years ago if I would ever be happy with Microsoft, I would have laughed.

FWIW, Windows 10 runs really fast on your two MBPs, if you can get past the keyboard layout while using Windows. This is highly subjective, but my experience running Windows on Mac hardware was that they felt snappier than OSX on the same machine.

I use Win10 on my MBP as well, and I'd say I use it 95% of the time at this point. Definitely runs snappier than OSX, and now with the Linux subsystem running, I rarely have a need to go back.

I only wish Apple would open source BootCamp and allow others to try and fix the few issues that it still has, namely around battery consumption. Highly unlikely they would ever do that, but one can dream.

Re: Microsoft Surface Studio

#139

Earlier quoted context omitted.

They arn't in a prime position to succeed with mobile. Not anymore. That ship sailed 3+ years ago.

Disclaimer: msftie. I don't buy that, despite how much I hear it. there are a few situations I'd agree that if you don't have the first-to-market advantage you're basically fucked (social networking being a prime one, any system where network effect dominates). And while people cite apps as being the "network-effect-esque" factor in this case, I'm not sure I buy that. Looking at data of how many people NEVER use a si…

The problem with that philosophy is Microsoft already tried that path for years. Windows Phone 7, 7.5, 8, and 8.1 were all about "not everyone needs lots of apps" and "let's be awesome in ways uniquely different than iPhone". Microsoft's Lumia 640 was your "working mans smartphone", a small, robust, non-feature-obsessed phone that was silly cheap (roughly $100 US) and felt better designed and outperformed Android phones at the $300+

But the market didn't seem to care -- at least, not enough to justify Microsoft's spending. Perhaps now is different than 2010, 2011, 2012, 2013, 2014 and 2015. But it sure feels like Microsoft already did exactly what your asking for, for many years before giving up.

Disclaimer: not a Microsoft employee, but owned and used a LG Quantum, Dell Venue Pro, HTC 8X, Lumia 900, and a Lumia 640.

Re: Microsoft Surface Studio

#140

The hardware quality gap between Windows machines and Macs is closing quickly thanks to Microsoft's investments lately

I'm not sure about that.

I have the Surface Pro 3, and the recent battery issue[1] (that basically require SP3 to be plugged in all the time) still left bad taste in my mouth. If this was an isolated case, I probably wouldn't be too disappointed, but it affects everyone with the same battery model, and as of today, the problem is only half fixed[2]. Surface Pro 2 also starting to have the same problem[3].

Which is really a shame, because I really like the Surface form factor.

I'm not saying who is better, it's just that hardware products are really hard to get right, especially when quality is the metric. :(

[1]: https://answers.microsoft.com/en-us/surface/forum/surfpro3-s...

[2]: https://answers.microsoft.com/en-us/surface/forum/surfpro3-s...

[3]: https://answers.microsoft.com/en-us/surface/forum/surfpro2-s...

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