Impossible Coin in Super Mario 64
youtube.com
Impossible Coin in Super Mario 64
1–10 of 25 posts
Re: Impossible Coin in Super Mario 64
#2Re: Impossible Coin in Super Mario 64
#3It has benefits over real-world experimentation because the fundamentals of the system are known and everything can be observed. No messy approximations are needed. Most guesses can be confirmed. But then we still end up with an unconfirmed hypothesis about how the situation came up in the first place. Reasoning is presented but there's no way to confirm it beyond asking...the creators.
The tooling used to recreate certain game situations is like a magical testing apparatus that doesn't really exist in the real world.
Re: Impossible Coin in Super Mario 64
#4Re: Impossible Coin in Super Mario 64
#5I respect the amount of effort and time that goes into videos like these. It's the best part of internet.
Re: Impossible Coin in Super Mario 64
#6I love these types of videos that dive into the nitty-gritty of how certain games work. I wish the author would have explained more why there is no position that the coin spawner works correctly in. Are they saying that while playing the game there's no way to move it, or that even if the coin spawner were placed correctly (on the ground) it would still not work?
Re: Impossible Coin in Super Mario 64
#7Re: Impossible Coin in Super Mario 64
#8I love these types of videos that dive into the nitty-gritty of how certain games work. I wish the author would have explained more why there is no position that the coin spawner works correctly in. Are they saying that while playing the game there's no way to move it, or that even if the coin spawner were placed correctly (on the ground) it would still not work?
No, the video is saying that if the coin spawner were in the usual location (above ground) it would work fine. It postulates that this was an oversight: at one point the ground was raised (to provide a ramp for the bowling balls) and they forgot to raise the spawner with it.
Re: Impossible Coin in Super Mario 64
#9I love these types of videos that dive into the nitty-gritty of how certain games work. I wish the author would have explained more why there is no position that the coin spawner works correctly in. Are they saying that while playing the game there's no way to move it, or that even if the coin spawner were placed correctly (on the ground) it would still not work?
Re: Impossible Coin in Super Mario 64
#10I respect the amount of effort and time that goes into videos like these. It's the best part of internet.
Check out the SM64 parallel universes video if you really wanna get your mind blown.
Discovering how to gain enough speed to clip into modulo copies of the level is one thing, but extending that and finding surfaces that can deflect you in useful directions is a totally different level of commitment. (Also I'm curious how he managed to create the relative view--did he hack the ROM to fix that? I'm sure he mentions it somewhere.)