Not trying to be a jerk but your logo is quite similar to Socialwok.com
How I took my web-app to market in 3 days thanks to common services in the cloud
21–30 of 36 posts
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#22Thanks for the insights and highlighting this service :)
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#23Not trying to be a jerk but your logo is quite similar to Socialwok.com
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#24Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#25Earlier quoted context omitted.
I call those "Maserati Problems", as in, "I'll think about how to deal with that as I drive around in my Maserati."
Eric Ries calls it Technical Debt
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#26In 3 days you can prove it. I built http://rendera.heroku.com in 1 day and launched it. People liked it enough to convince me to add all sorts of fun things to it. It still runs on the free plan, but if nobody liked it, I could have found that out and moved on to something else.
To the OP, nice job!
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#27Earlier quoted context omitted.
Eric Ries calls it Technical Debt
Technical Debt is different. Technical Debt slows future velocity for feature development / changing to fit customer needs. That you are "leaving money on the table" with these choices does not impede feature progress at all.
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#28Earlier quoted context omitted.
Technical Debt is different. Technical Debt slows future velocity for feature development / changing to fit customer needs. That you are "leaving money on the table" with these choices does not impede feature progress at all.
Thanks. Can you please elaborate with an example? :)
I use Slicehost, which is rather more costly than similar VPS options such as Linode. This costs me something on the order of $2,000 a year -- but it works, almost flawlessly. With sufficient time available, I could theoretically migrate to Linode (or EC2 or wherever) and shave off ~40% of that bill, but I don't have to. There will never be a day where I say "Aww effity I wanted to develop features or do marketing today but I can't because if I don't get off Slicehost right the heck now I will suffer angst-inducing downtime."
Technical debt, on the other hand, looks something like this: the printing code in the Java version of my software is an offense against God, and I cannot incorporate new features into it without a complete rewrite. No kidding -- I want to be able to put a title on those bingo cards, but it architecturally just will not support that. It is a mess of kludges and a class hierarchy descending from FailFactoryServiceLocator, held together by duct tape and prayers. The fact that it functions at all is a miracle.
That is technical debt: I would like to incorporate new features my customers want into that version of the program, but I just can't until I rip its rotten heart out and start over. That is, in fact, so much technical debt that I'm probably just going to End Of Life the sucker and concentrate on the web version and my new projects rather than deal with it.
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#29I'm surely off-base, but I feel like it "should" all be free for something getting started (ie with very little traffic), because it would be a great way for all these services to get many initial users, some of which will become paying.
EDIT answers:
Heroku: free for dev, $15/month for production (it seems?) http://heroku.com/pricing#blossom-1-0
Sendgrid: free for 200 emails/day http://sendgrid.com/pricing.html
Charify: free for 50 customers http://chargify.com/pricing-and-signup/
Re: How I took my web-app to market in 3 days thanks to common services in the cloud
#30Not trying to be a jerk but your logo is quite similar to Socialwok.com
dude... my "logo" is two pieces of text because I was too lazy to create a real logo