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Nintendo Switch – New Video Game System [video]

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Re: Nintendo Switch – New Video Game System [video]

#371
post #242

Earlier quoted context omitted.

Lagging in specs is a major reason 3rd parties shun Nintendo's consoles. Porting a game between XB1, PS4 and PC is relatively easy due to them all being of similar caliber. But the cutbacks required for porting to Wii U usually means they just don't bother.

I'd say it has more to do with demographics than specs. Nintendo's demographics usually only buy first party titles, and Nintendo hasn't done much to market themselves towards the xbox/ps demographics. If they're paying devs to have Skyrim/NBA on their consoles, that's a good first step, and hopefully a sign of things to come.

That feels very chicken and egg to me. Nintendo owners don't buy 3rd party games because there aren't very many. And there aren't very many because owners don't buy them.

The SNES had extensive 3rd party support. Obviously it's hard to compare 25 years ago to today, but the SNES and Genesis were really "even". Supporting both systems was a no brainer for most game companies. The N64 threw a curve ball with carts, and 3rd party support tanked. Anecdotally, the GameCube seemed to have better 3rd party support, as it was a very equivalent system to the Xbox and PS2.

Re: Nintendo Switch – New Video Game System [video]

#372
post #243

Earlier quoted context omitted.

Mostly true, but improved graphical fidelity can add to the immersion and experience. But also, compute power doesn't mean solely graphical compute - more power means more advanced AI, faster menus, higher maximum players in multiplayer, and so on.

I'm nowadays a PC-gamer myself owning a hefty computer and I love beautiful games like Witcher 3. But I still think Nintendo has some of the best games ever made on their consoles. Take a look into Super Mario Galaxy series, how they just work, are nice to navigate and play, how you can play the games over and over again and have fun even years after their release. Sure they don't have the fastest hardware, but what…

I played through the two Galaxy games, the second one I think twice since you get Luigi after the first run... Maybe 8 months ago I was playing through Resident Evil 4 on the Wii to keep myself from buying the PC version, and when I finished I booted up SMG2 again to show a friend, and I was struck by how terrible it has aged... If I do play it again it'll be on the Dolphin Emulator. (4k 60hz SMG2 actually looks really nice: https://www.youtube.com/watch?v=GO8H5F1tCjg)

On the other hand I have hundreds of games on Steam I need to play but sometimes when I just want some random fun for a while I'll dig out some old SNES games (or launch an emulator). No one denies you can make incredible games on weak hardware, but you can't make certain types of incredible games without powerful hardware. And in any case you can always make some really crappy games.

I can't even seriously take the "but Nintendo does good gameplay and design even if their hardware sucks" rationalization anymore. With the possible exception of Splatoon (haven't played it), the other Wii U titles I have played at a friend's (I don't own the console) have, despite raising my expectations, systematically disappointed me in some major way due precisely to the gameplay, not the graphics: Super Mario 3D World, Star Fox Zero (that one hurt the most), Pikmin 3 (actually not so bad but no replay value), Super Smash Bros, Mario Kart, and maybe a couple others I'm forgetting. The next Zelda game is their last chance for me and every gameplay demo I've seen has set my expectations real low.

Re: Nintendo Switch – New Video Game System [video]

#373
post #210

Maybe not a popular opinion right now... but I'm so glad there's at least one brand out there that isn't jumping the 'VR'/'AR' - bandwagon. I've tried to get into VR with the oculus and the VIVE, but no, it's just not for me. Happy to see Nintendo do what they do best: come up with a great formfactor, but let games be games.

A big part of the 3DS launch was AR [1][2]. They actually used it in unique ways. They haven't yet gone to head based VR/AR but device level like mobile was part of the 3DS pitch/features.

[1] https://www.youtube.com/watch?v=43uSXA9qUe8 [2] http://www.nintendo.com/3ds/ar-cards

Re: Nintendo Switch – New Video Game System [video]

#375
post #210

Maybe not a popular opinion right now... but I'm so glad there's at least one brand out there that isn't jumping the 'VR'/'AR' - bandwagon. I've tried to get into VR with the oculus and the VIVE, but no, it's just not for me. Happy to see Nintendo do what they do best: come up with a great formfactor, but let games be games.

Totally agree. The nature of VR is such that it's as immersive an experience as possible, which just isn't best platform for every type of media consumption. I think it will become more of a niche thing once the hype dies down.

Re: Nintendo Switch – New Video Game System [video]

#376
post #335

Anybody have any info on how the Switch will be backwards compatible with Wii U discs (i.e. a portable drive perhaps), and 3DS cartridges? I have a stack of Wii U games that hopefully will still be playable.

I skipped the last few generations of Nintendo hardware, but there are a few 3DS and Wii U games that I still really want to try. If Switch is backwards compatible with Wii U and 3DS then it's an instant buy for me.

Re: Nintendo Switch – New Video Game System [video]

#377

I feel like it will be mediocre at both living room and mobile gaming. How can it possibly be powerful enough to attract third party developers? Doesn't this compete with 3DS?

I actually think you're quite wrong.

My NVIDIA Shield Android TV box is Tegra based, and it drives 4k games pretty darn decent. It's no PS4 but I don't need that (and PS4 can't do 4k games) and you don't need that to run good (non-VR) games. And Nintendo is apparently using their own custom Tegra SoC so it's likely a step above the couple year old Tegra that is in the Shield.

Also the promo video shows Skyrim being played on it. Whether it's real footage or not, I don't know, but it doesn't look bad at all, and requires some decent GPU heft.

And if they're smart about this the switch to an ARM SoC means they'll be able to iterate more quickly and produce new higher spec'd or cheaper models to follow up and keep market, like they should have done with the Wii.

Re: Nintendo Switch – New Video Game System [video]

#378
post #355
post #242

Earlier quoted context omitted.

Lagging in specs is a major reason 3rd parties shun Nintendo's consoles. Porting a game between XB1, PS4 and PC is relatively easy due to them all being of similar caliber. But the cutbacks required for porting to Wii U usually means they just don't bother.

Yes, but if they target PC release then realistically they have to support the whole gamut of PCs, including lower-spec ones. If the Switch turns out to have similar video-performance to a low-mid-range consumer video board, then that's realistically something that PC ports will already be supporting.

It helps that the Xbox One and PS4 are basically lower-spec value gamer PCs.That's not the case for any of Nintendo's hardware. It's even lower spec, without any potential crossover compatibility in architecture.

Re: Nintendo Switch – New Video Game System [video]

#379
post #239

Earlier quoted context omitted.

I doubt it will be priced as cheap as the DS, but hopefully it'll play DS games so you don't need to own both and will be able to play multiplayer against DS owners.

I doubt that it will play DS games, because the DS has 2 screens places vertically.

It wouldn't be ideal, but the Wii U allows some of this with the stock controller and using split screen.

Re: Nintendo Switch – New Video Game System [video]

#380
post #210

Maybe not a popular opinion right now... but I'm so glad there's at least one brand out there that isn't jumping the 'VR'/'AR' - bandwagon. I've tried to get into VR with the oculus and the VIVE, but no, it's just not for me. Happy to see Nintendo do what they do best: come up with a great formfactor, but let games be games.

This seems prime for AR to me. Head out with your device, catch some pokemon, then plug it into the big screen.
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