Live data from Hacker News

Disney Open Source

disney.github.io

91–100 of 126 posts

Re: Disney Open Source

#91
post #55
post #45

Earlier quoted context omitted.

Should the same happen to your family home?

> Should the same happen to your family home? In China land use rights can only be bought for a limited time - after this time it goes back to the government: > https://en.wikipedia.org/w/index.php?title=Chinese_property_... In this sense other countries than the US indeed give quite different answers to your rhetorical question.

Same in UK. You just take a leasehold for 100 years from queen, you don't own it.

Re: Disney Open Source

#92
post #34

I as really hoping all the projects would be named after Disney characters, because it would be fun to say, "I think we should run Mickey, but we may need to fork Donald to make it work in our environment".

No thanks, Disney has already done enough to fuck over the public domain via copyright. We don't need them using trademarks to fuck over developers too. Besides, I doubt their lawyers would want them to dilute their trademarks like that.

Re: Disney Open Source

#93
post #73

I work there, and am on the Disney Open Source Committee! We also just open sourced a hybrid public/private blockchain platform "Dragonchain" with some interesting features. https://github.com/dragonchain/dragonchain Architecture document: https://dragonchain.github.io/doc/DragonchainArchitecture.pd... Code is newly released, and rough around the edges. We're working to get the docs up to par and some Docker containe…

What do you actually use Dragonchain for within Disney? Why does Disney need a blockchain platform?

Just tossing out wild guesses/ideas: Theme parks maybe? Or tracking/trading movie ownership? Contracts? Points systems for games?

Re: Disney Open Source

#94
post #55

Earlier quoted context omitted.

> Should the same happen to your family home? In China land use rights can only be bought for a limited time - after this time it goes back to the government: > https://en.wikipedia.org/w/index.php?title=Chinese_property_... In this sense other countries than the US indeed give quite different answers to your rhetorical question.

Same in UK. You just take a leasehold for 100 years from queen, you don't own it.

i don't think that's strictly true - while you're correct that i [as a homeowner, specifically a freeholder] don't own the land, but i own (i think) a title to this plot of land, it's not a 100 year lease - I "own" this land for an unlimited period and i don't need to renew anything ever. not to be confused with leasehold properties (eg flats) where you have a lease, typically ~100 yrs, to the freeholder (who owns the block of flats), that you have to renew.

Re: Disney Open Source

#95

Earlier quoted context omitted.

"fundamental" seems to imply a magnitude shift. 100x seems the minimum bar IMHO. Otherwise its just decimate..

In this case the frame rate went from 0.25 fps to 40 fps, a 160x improvement, so "fundamental" it is.

Also, diminishing returns apply: going from 0.25 fps to 40 fps is a game changer when doing interactive modelling, in the sense that only one of the two can be considered interactive. Going 40 fps to 4000 fps wouldn't really be make things much better (I'm sure artists would simply push the tools to bring that frame rate down again, and any improvement to render speed obviously would matter for final exports, but you get what I mean).

Re: Disney Open Source

#96

Earlier quoted context omitted.

Why? Disney has invested countless dollars into Mickey Mouse over the past 89 years. It's not like the Happy Birthday song, being hoarded without innovation purely for profit; they're actively expanding/investing/improving and making billions of people happy. Why should random companies get to legally print knockoff Mickey t-shirts just because enough time has passed?

The purpose of copyright law is only to "promote the arts and sciences". Note that it doesn't say anything about the individual creator. There are two factors determining how much value a society can derive from the body of art created within: the amount and the distribution. (ignoring "quality" because it's unaffected by the following). The quantity created and the distribution it gets are somewhat conflicting goals…

I think that the 70 years thing is also to dis-incentivize killing the creator to cash in on his work a mere 10 years later. Though 70 years is overkill even in this regard, I doubt anyone would wait say, 20-30 years, for such a plan.

Re: Disney Open Source

#97
post #73

I work there, and am on the Disney Open Source Committee! We also just open sourced a hybrid public/private blockchain platform "Dragonchain" with some interesting features. https://github.com/dragonchain/dragonchain Architecture document: https://dragonchain.github.io/doc/DragonchainArchitecture.pd... Code is newly released, and rough around the edges. We're working to get the docs up to par and some Docker containe…

What do you actually use Dragonchain for within Disney? Why does Disney need a blockchain platform?

Disney Dollars possibly.

Re: Disney Open Source

#98

Can't wait for the Mickey Mouse repo in 2024.

Why? Disney has invested countless dollars into Mickey Mouse over the past 89 years. It's not like the Happy Birthday song, being hoarded without innovation purely for profit; they're actively expanding/investing/improving and making billions of people happy. Why should random companies get to legally print knockoff Mickey t-shirts just because enough time has passed?

"Why should random companies get to legally print knockoff Mickey t-shirts just because enough time has passed?"

Because that was the deal on copyright. Protection in exchange for release into the public domain. Extending copyright is a really shitty way for them not to stick to their end of the deal.

Re: Disney Open Source

#99
We don't need Disney to open-source their software. We need Volkswagen and various bogus companies to open-source the software of safety-sensitive material. Dangerous hardware, measurement tools (e.g. petrol stations, security cams), voting machines, droids... Disney's open-source is merely dry bread for the plebs: We'll take it but it's not advancing our situation.

Re: Disney Open Source

#100
post #8

OpenSubdiv is a game changer in FOSS 3d software. Blender is already using it: https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.7... Demo: https://youtu.be/dzIl_S-qHIQ?t=115

Alembic has been a game changer (efficient geometry cache, thread safe hierarchy access, etc.), OpenEXR has been a major improvement to the industry, OpenSubdiv is very cool but definitely not a game changer.
Post reply on HN