Earlier quoted context omitted.
His point was that you find something gratifying in the fantasy of murder and violence. If you don't find GTA to be abhorrent, then that means deep down some aspect of the anarchy and violence is appealing to you.
> deep down some aspect of the anarchy and violence is appealing to you. Or you like doing all the silly things a game lets you do. Because, you know, it's not real and you've probably realized that. I guess if you play Monopoly against Grandma and ream her a new one when she lands on your Boardwalk with a hotel on it deep down you want to be a slum lord. It couldn't possibly be as simple as you like winning games. S…
Come on, you can make the above case for Mario, but it's a harder sell when we are talking about Call of Duty and Grand Theft Auto.