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Show HN: Glean, a tiny bitmap font for programming

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Re: Show HN: Glean, a tiny bitmap font for programming

#41
post #20

Earlier quoted context omitted.

Another bitmap, programming font I really like is Dina[1]. It's MIT licensed (though this isn't mentioned on the home page). [1]: https://www.donationcoder.com/Software/Jibz/Dina/

I can see the point of licenses on vector fonts containing nontrivial characters with many complex shapes etc., but at these small pixel sizes it seems like a bit of a fool's errand to talk about licensing/IP at all --- e.g. there's only so many ways to put pixels on a 6x13 grid and make it look recognisable as the letter 'M'. Hence all these small bitmapped fonts are extremely similar, with only slight variations in…

All works should have a free license. It's better to be safe (I'll just add a licence anyway) than sorry (I didn't add a license and now users are technically violating copyright). If a court decides otherwise, that's a separate issue. But until that court case, I will continue to license everything I make under free licenses.

Re: Show HN: Glean, a tiny bitmap font for programming

#42

Earlier quoted context omitted.

Yeah, that's save up for eyeglasses or your next prescription territory. I'll cheerfully continue to use 16pt Inconsolata.

Why would exercising your eyes make them need glasses?

Exercise involves muscles contracting and relaxing; this looks like just the contracting part, as you squint at too-small things on the screen.

Re: Show HN: Glean, a tiny bitmap font for programming

#43
post #15
post #12

I find this font pretty hard to read, judging by the screenshots. If you want bitmap fonts, I'd recommend taking a look at the Proggy set of fonts at http://upperbounds.net/index.php?menu=download

Yeah! I was actually using progsole before making this - I'm primarily interested in squeezing legible characters into pixels, and progsole is sliiiightly wider. Even the difference between 5 and 6 pixels can be substantial if you're trying to keep 6 files in your head at once.

I use these http://int10h.org/oldschool-pc-fonts/fontlist/

Re: Show HN: Glean, a tiny bitmap font for programming

#45
post #25
post #6

Earlier quoted context omitted.

I agree that 5x10 is small and hard to read, but what use would a bitmapped font have for subpixel rendering?

Subpixel rendering would give the font 3x the horizontal resolution. Its just as useful for bitmap fonts as it is for vector fonts. Especially at that resolution, anything that makes the font more legible would be a boon.

Some years back I built a family of fonts around the idea of anti-aliased raster fonts realized as regular truetype outlines - http://pippin.gimp.org/0xA000/ - in which some variants of the family is designed to be crisp on many integer multiples of the base design size.

Re: Show HN: Glean, a tiny bitmap font for programming

#47

Earlier quoted context omitted.

Yeah, that's save up for eyeglasses or your next prescription territory. I'll cheerfully continue to use 16pt Inconsolata.

Why would exercising your eyes make them need glasses?

Please, educate yourself about eyestrain before hurting your vision further.

Re: Show HN: Glean, a tiny bitmap font for programming

#48
post #34

Earlier quoted context omitted.

Wow, that's an awesome one I hadn't seen! The best way to get recommendations on HN seems to be "make an approximation of the thing you want - others will point you to the version that you should have made"

This has got to be one of the most refreshingly positive responses to a backhanded compliment I've ever seen. Well done! No offense to GP. I know "backhanded compliment" seems like a loaded phrase, but I use it for the sake of expediency.

Make no mistake, this was no compliment of the product, but for the effort.

Re: Show HN: Glean, a tiny bitmap font for programming

#49
post #41

Earlier quoted context omitted.

I can see the point of licenses on vector fonts containing nontrivial characters with many complex shapes etc., but at these small pixel sizes it seems like a bit of a fool's errand to talk about licensing/IP at all --- e.g. there's only so many ways to put pixels on a 6x13 grid and make it look recognisable as the letter 'M'. Hence all these small bitmapped fonts are extremely similar, with only slight variations in…

All works should have a free license. It's better to be safe (I'll just add a licence anyway) than sorry (I didn't add a license and now users are technically violating copyright). If a court decides otherwise, that's a separate issue. But until that court case, I will continue to license everything I make under free licenses.

Good. You're doing it right.

I'm going to try out Dina in XTerm, by the way.

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