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HTML Kong

xn--8ws00zhy3a.com

21–30 of 34 posts

Re: HTML Kong

#21

At first I thought it didn't work for me neither in Firefox 49.0 nor Chromium 51.0 on Fedora 23. One has to first press one of the "GAME A" or "GAME B" buttons, and then press the "JUMP" button.

Dam I loved that game as a child!

(Game A / Game B was how you started the game on the original)

Re: HTML Kong

#24
post #21

At first I thought it didn't work for me neither in Firefox 49.0 nor Chromium 51.0 on Fedora 23. One has to first press one of the "GAME A" or "GAME B" buttons, and then press the "JUMP" button.

Dam I loved that game as a child! (Game A / Game B was how you started the game on the original)

I remembered after all those years. Reminds me of school coach trips.

Re: HTML Kong

#25
post #9

Side note for hn devs, this url is in Chinese characters but appears as garbage in hn site.

See https://en.wikipedia.org/wiki/Punycode and https://en.wikipedia.org/wiki/Internationalized_domain_name#...

That explains that it's not 'garbage' but it doesn't explain why hn isn't doing something a bit nicer than hosing the Unicode version. As another commenter pointed out, even just displaying both would probably be an improvement.

Re: HTML Kong

#26

I think I played this IRL. It would be nice to be able to use the keyboard to play, clicking the screen with the mouse is too difficult (I don't have a touchscreen.)

Yeah, the flash version they link too has keyboard support and is much more playable for it!

Re: HTML Kong

#28

Earlier quoted context omitted.

See https://en.wikipedia.org/wiki/Punycode and https://en.wikipedia.org/wiki/Internationalized_domain_name#...

That explains that it's not 'garbage' but it doesn't explain why hn isn't doing something a bit nicer than hosing the Unicode version. As another commenter pointed out, even just displaying both would probably be an improvement.

I can only speak to the parts I know about.

Re: HTML Kong

#29
post #5

Earlier quoted context omitted.

Any idea how to do it?

Remove all the whitespace, and then add spaces and newlines in legal positions to make the wave pattern. Edit: It also seems to add escapes to the text to make it a bit neater than what I suggested.

[deleted]

Re: HTML Kong

#30

The game logic is held within the CSS, which has a rather beautiful obfuscation/formatting applied: http://kong.xn--8ws00zhy3a.com/kong.css

It makes transferring the CSS less efficient, so probably not to be recommended.
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