Manic Digger – A multiplayer block-building voxel game, Minecraft clone
21–29 of 29 posts
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#22If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
Homepage says supports up to 62000blocks per dimension, which, conrary to their claim, is quite small.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#23Earlier quoted context omitted.
While I find your second sentence quite insightful, the first sentence seems to fight a straw man. (GP stated that this software is high-performance, and that it is written in C++. They didn't claim it to be high-performance because of C++.)
My apologies. Way too often I hear people in the Minecraft community say everything would be magically fixed if the game had simply used C++ in place of Java. I guess I'm too quick to jump on people using "C++", "high performance" and "Minecraft-like thing" in one comment nowadays.
Lots of those problems have since been fixed though. I believe a rewrite in C++ today would bring more problem than it solves (which, BTW, Mojang is kind-of doing with Minecraft PE).
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#24If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
> infinite in all direction Homepage says supports up to 62000blocks per dimension, which, conrary to their claim, is quite small.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#25If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
>very high-performance C++ C++ does not automatically mean "very high-performance". A lot of users get worse framerates than with Minecraft (not everyone, though!), and the entity/"mob" code used to be insanely slow, at least a year ago.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#26Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#27Earlier quoted context omitted.
> infinite in all direction Homepage says supports up to 62000blocks per dimension, which, conrary to their claim, is quite small.
62,000 blocks may not sound like a lot, but that would be 11.5 hours of walking continuously without any obstructions or stopping. I'm pretty sure not many people are going to run out of space.
Improvement? Sure. 64k is more than anyone will ever need? er... 62k? Sure.
Infinite? I'm not sure that word means what you think it means.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#28If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
> infinite in all direction Homepage says supports up to 62000blocks per dimension, which, conrary to their claim, is quite small.
Indeed. Minecraft only gets ~256 in the Y-direction, but allows you to go ~30,000,000 in the X/Z-directions.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#29Note from the sf.net git repo: Moved to https://github.com/manicdigger/manicdigger Also, the author's web site: http://croxxx.tk/