If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
>very high-performance C++ C++ does not automatically mean "very high-performance". A lot of users get worse framerates than with Minecraft (not everyone, though!), and the entity/"mob" code used to be insanely slow, at least a year ago.
Manic Digger – A multiplayer block-building voxel game, Minecraft clone
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Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#12Earlier quoted context omitted.
>very high-performance C++ C++ does not automatically mean "very high-performance". A lot of users get worse framerates than with Minecraft (not everyone, though!), and the entity/"mob" code used to be insanely slow, at least a year ago.
While I find your second sentence quite insightful, the first sentence seems to fight a straw man. (GP stated that this software is high-performance, and that it is written in C++. They didn't claim it to be high-performance because of C++.)
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#13If you like this, check out minetest too. (minetest.net) Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation. It also has a very well-supported and well documented mod API, and an active community. You should check it out.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#14Out of interest, is Sourceforge any better under the new management?
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#15Out of interest, is Sourceforge any better under the new management?
https://www.reddit.com/r/sysadmin/comments/4n3e1s/the_state_... https://sourceforge.net/blog/sourceforge-acquisition-and-fut...
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#16Some info:
- Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See https://github.com/marioclone/Mario and http://smb.neocities.org/game.html for example how it works.
- Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists.
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#17Hi. Some info: - Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See https://github.com/marioclone/Mario and http://smb.neocities.org/game.html for example how it works. - Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists…
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#18Hi. Some info: - Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See https://github.com/marioclone/Mario and http://smb.neocities.org/game.html for example how it works. - Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists…
What is Ć (C with an accent mark) ?
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#19Hi. Some info: - Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See https://github.com/marioclone/Mario and http://smb.neocities.org/game.html for example how it works. - Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists…
Re: Manic Digger – A multiplayer block-building voxel game, Minecraft clone
#20Hi. Some info: - Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See https://github.com/marioclone/Mario and http://smb.neocities.org/game.html for example how it works. - Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists…
Will the commercial version be open source?