I spent less than 5 hours playing this game. But I think it is very, very important for gaming, for space travel simulation, flight simulation, and space exploration. Would buy it again and feel sad that development stops.
There's no easy way to say this
51–60 of 237 posts
Re: There's no easy way to say this
#52Background: http://www.develop-online.net/news/squad-devs-blast-kerbal-s...
>“$2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.” Why would you ever choose to work there in the first place?
Re: There's no easy way to say this
#53Earlier quoted context omitted.
>“$2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.” Why would you ever choose to work there in the first place?
Because you're 21, and want to make video games, and live with your parents?
This is your competition.
Re: There's no easy way to say this
#54Re: There's no easy way to say this
#55Earlier quoted context omitted.
This is $200 a month; unless you work part-time, it's likely illegal.
This is only as an employee. You're free to contract your own rate at whatever you'd like (including for free); while "salary" implies a full employment that doesn't look like the case here. EDIT: none of what I said applies; this was in Mexico.
Re: There's no easy way to say this
#56Re: There's no easy way to say this
#57Re: There's no easy way to say this
#58Background: http://www.develop-online.net/news/squad-devs-blast-kerbal-s...
>“$2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.” Why would you ever choose to work there in the first place?
http://steamspy.com/app/220200
Absolutely shameful.
Re: There's no easy way to say this
#59Earlier quoted context omitted.
>“$2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.” Why would you ever choose to work there in the first place?
To be honest, KSP's a hell of a resume entry. It's like asking someone why they might join the Peace Corps.
Re: There's no easy way to say this
#60Can someone give me a little background here? What exactly is 'Squad'? Is this just some of the devs leaving? A particular subgroup? They're true KSP devs and not mod devs?
The original author quit several months ago.
Squad is a marketing company, and let him start KSP as a counteroffer when he wanted to quit.