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Show HN: Wave function collapse algorithm

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Re: Show HN: Wave function collapse algorithm

#22
post #6

This is great. Someone should make a Minecraft plugin.

The way I see it, this would be the perfect way to produce semi-altered terrain sprites automatically. Right now,the textures are pseudo-randomly rotated for things like dirt blocks, grass tops, and stone. [1] However, with this you could create a multitude of different textures based off a single source.

Plus, dungeons could be a lot more interesting. It'd be interesting to see what could be done with it...

[1] - http://i.imgur.com/UJeLy.png

Re: Show HN: Wave function collapse algorithm

#29

Mindblowing... could this technique also be applied to music?

It should be, at least on audio level it would work. It would make a nice VST :)

Something similar does exist: http://labs.echonest.com/Uploader/index.html

It detects places in songs where the sound is similar, and can jump between these places in the track to make a seamless unending song.

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