I wanna build a POS app and need a solid sync experience. I'm building my own but obviously prefer to use something else ;) This could support multiple users against a master database editing and getting up-to-date(as possible) data? And sync reliable?
Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
71–80 of 80 posts
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#72Former Realm employee here. So glad to see the team finally launch this. I've seen them work their asses for years (literally!) to launch something I know Realm’s 100k+ dev community was clamoring for from day one but was really hard to build. I'm biased of course but honestly I think they have soft-key shipped one of the most transformational mobile technologies ever: real-time, conflict-free sync that works as well…
This seems to me the most difficult aspect of a client-side database, but please correct me if I'm wrong.
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#73Earlier quoted context omitted.
> The core database that powers all the versions of Realm was open-sourced today here: Ok, what about the server database?
The server runs the exact same database. It is only the sync part that is proprietary.
Any reason for that? It's also doesn't look very straightforward how exactly the database is deployed and accessed on the server. As it stands now only the 'client' is open sourced but if someone wants to hosts its own `realm` database it still has a lot of work to do. I really find this misleading when various SAAS vendors claim they are open source when in fact they just provide you just a client to access their service. Nobody(almost) would use a `binary` client anyway.
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#74Former Realm employee here. So glad to see the team finally launch this. I've seen them work their asses for years (literally!) to launch something I know Realm’s 100k+ dev community was clamoring for from day one but was really hard to build. I'm biased of course but honestly I think they have soft-key shipped one of the most transformational mobile technologies ever: real-time, conflict-free sync that works as well…
I'm really excited about Realm, but I honestly can't read this without asking (rhetorically), "have you ever heard about Firebase?" From a technological perspective I think it's unfair to claim Realm is the first to the party here, Firebase engineers have shipped an equally impressive technical feat. I understand the vendor and platform lock-in with Firebase is a _major_ differentiator when compared to Realm - but the underlying technology appears to offer the same benefits.
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#75Earlier quoted context omitted.
Thanks, did not see that. Not all vector clocks provide conflict resolution though - actually, they can very much lack in this regard. For instance, you are much more likely to get two clients that increment to the same vector while offline than two clients getting the exact same millisecond timestamp. Which would make the problem worse, not resolved. What type of vector are you using?
Simon from Realm here - just wanted to chime in and clarify some details on this. It would be more correct to say that we are using Lamport timestamps, with the addition of a globally unique ID for each client and some tracking of changeset ancestry. No two identical [timestamp, id] tuples will ever be produced in our system, so there is always an unambiguous way to decide which side "came first" in case of a causall…
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#76Former Realm employee here. So glad to see the team finally launch this. I've seen them work their asses for years (literally!) to launch something I know Realm’s 100k+ dev community was clamoring for from day one but was really hard to build. I'm biased of course but honestly I think they have soft-key shipped one of the most transformational mobile technologies ever: real-time, conflict-free sync that works as well…
If Firebase releases an on-prem or self-hosted server, what does the Realm Mobile Platform do differently? I'm really excited about Realm, but I honestly can't read this without asking (rhetorically), "have you ever heard about Firebase?" From a technological perspective I think it's unfair to claim Realm is the first to the party here, Firebase engineers have shipped an equally impressive technical feat. I understan…
Second, and to address your question, we are very different architecturally than Firebase. We built from the ground up an object database that runs on mobile. As a result, this means when using Realm Object Server, the mobile development is still focused around that database. In practice, this means developers only have to think about local APIs because their UI is now bound to the data in their local Realm, with the networking handled automatically. This isn't just a basic cache, though, but a full-featured database that includes: memory-mapped object interface, ACID compliance, querying, and much more. Firebase doesn't offer that capability since it's mobile SDKs aren't built off a mobile database like Realm.
Beyond the mobile capability/developer experience, the server-side capabilities of Realm Object Server go beyond whether it is self hosted or not. While not included in the developer edition, we offer server-side SDK support and event handling capabilities so that the server can integrate into existing infrastructure vs attempt to control how you build your backend.
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#77Former Realm employee here. So glad to see the team finally launch this. I've seen them work their asses for years (literally!) to launch something I know Realm’s 100k+ dev community was clamoring for from day one but was really hard to build. I'm biased of course but honestly I think they have soft-key shipped one of the most transformational mobile technologies ever: real-time, conflict-free sync that works as well…
How do you deal with security/access control? This seems to me the most difficult aspect of a client-side database, but please correct me if I'm wrong.
Realm Object Server supports the ability to control which users can access which Realms, supporting for example shared Realms among users to power collaborative experiences like the drawing app in our demo video. The client side APIs to manage these permissions weren't exposed in this release but will be coming soon in the beta.
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#78Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#79Question - TLDR - Is p2p synchronization possible?
Two databases in two different devices in the same network, is it possible to achieve synchronization without having access to a server?
Re: Realm Mobile Platform – Realtime Sync Plus Fully Open Source Database
#80- any concept of clustering for reliability and failover - any easy/clear way to distribute load to the object server - an easy way to run backups
I may just be blind in the docs. I really don't want to go back to running my own database server. Services like compose.io are soooo nice. Clustering, automatic failover, backups...