Any remote jobs for an immigrant from the collapsed and decaying empire of evil? =) (a wandering around person - today I'm in Kathmandu, Nepal)
Ask HN: Who's hiring?
101–110 of 115 posts
Re: Ask HN: Who's hiring?
#102The New York Times Location: New York, NY My company is looking for a ton of developers (at least 9) in various levels of experience and departments: * Senior Software Engineer x2 * Software Engineer x3 (1 in Mobile Applications) * Creative Technologist * Web Developer, Senior Web Developer, Web Designer/Developer Full list with links to detail descriptions: http://www.nytimes.com/features/openings/index.html I'm sur…
Re: Ask HN: Who's hiring?
#103Any remote jobs for an immigrant from the collapsed and decaying empire of evil? =) (a wandering around person - today I'm in Kathmandu, Nepal)
Re: Ask HN: Who's hiring?
#104Anyone hiring in UK?
Re: Ask HN: Who's hiring?
#105Re: Ask HN: Who's hiring?
#106They include flash, php, designers, PM's, ... You can mention them k ausloos send you.
Re: Ask HN: Who's hiring?
#107BioWare, Austin, TX. We make video games you might have played (Mass Effect? Dragon Age?) and the Austin office is working on the Star Wars: The Old Republic MMO. The web team has 2-3 contractor openings for web developers (senior PHP [Drupal] and just HTML/CSS/JS) and graphic designers to help us build out all the game-web integration. Edit: the job listings aren't live yet, so you can email me at vito underscore bi…
I've strongly considered dropping an application at Bioware for a while now (been doing the business world development for a while, looking to move to games). Any idea on server side developer positions or "I have development experience but not game development experience" client positions (C, C++, .NET, Java aren't an issue)? On another note, how are they on the game release crunch? Normal 1-2 month crunch if behind…
I think knowing your stuff is more important than how you know it, but game servers are essentially soft real-time, maintaining thousands of connections and arbitrating 3D movement and actions and physics with predictions to compensate for network lag for all of them, and if all you know is stateless HTTP, that's not going to cut it. Video games have been dealing with the C10k problem for a lot longer than web developers.
In addition, if you're only slightly better than someone who plays games or has game industry experience, I think they'll get the job over you, no question. I'm not much of a gamer, and there just isn't anything else some people here talk about, so I miss out on a lot of water cooler talk.
I don't know how the other offices do it, but the Austin office does SCRUM, and there's always some team that's crunching during any given milestone (this time it's us). Since we're making an MMO, our release date doesn't mean we stop working or making content, but the office is mostly cleared out by 7pm or so, most nights.
Re: Ask HN: Who's hiring?
#108BioWare, Austin, TX. We make video games you might have played (Mass Effect? Dragon Age?) and the Austin office is working on the Star Wars: The Old Republic MMO. The web team has 2-3 contractor openings for web developers (senior PHP [Drupal] and just HTML/CSS/JS) and graphic designers to help us build out all the game-web integration. Edit: the job listings aren't live yet, so you can email me at vito underscore bi…
Local only or remote?
Re: Ask HN: Who's hiring?
#109Dropcam, http://www.dropcam.com/ in San Francisco. You can just email me directly - greg@dropcam.com. We code for the cameras and the server-side, mostly Python/C -- and there are many terabytes of data to work with. We also have an iPhone app and will possibly support more mobile platforms in the future. We're looking for generalist engineers who know C like the back of their hand but prefer to code in a higher leve…
Christ, what a brilliant startup idea. I think this is the sort of thing people are looking for in terms of home surveillance -- simplicity, cost, access. Neat!