Earlier quoted context omitted.
I had an SSH password once with a # character in it. I tried to log in from a friend's Macbook and was forced to ask him how to type this. Apparently it was Option-3. Completely unmarked. Astonishing. But hey, at least you can type §.
Huh? I have a Macbook Pro and a Microsoft keyboard on an old Win XP box right next to each other right now and they both, clearly labeled, have # above the "3" for shift-3
iTunes will never work well
341–350 of 379 posts
Re: iTunes will never work well
#342Apple needs to allow importing songs into the Music app on iOS from any source, not just iTunes and its own store. This has been a long standing pain point. Not everybody wants Apple Music and not everybody wants to buy music from Apple. But there are people with existing music collections who want to add them to iOS devices easily without having to use iTunes. This procedure works for iBooks, where you can add books…
Re: iTunes will never work well
#343Earlier quoted context omitted.
Is that so? Some years ago I remember some rando's blog post that seemed to completely invent this narrative from thin air, and it got repeated a lot by Apple fans who have never built Windows applications and probably grossly overestimate its cost. This seems like a pretty lame excuse for one of the world's most powerful companies to not do something it would otherwise want to do.
I don't guess it's a cost issue. iTunes is the Apple trojan horse into the Windows platform. They know that they can get anything onto a Windows desktop by crammng it into this one application. My guess is that strategically they don't want to give this up.
And failing that, you don't think users are capable of installing multiple things or coping with a re-brand.
But if they did this only on the Mac all these things would work. Windows is the key.
Sorry, I do not think this is the reason. More likely they just don't want to put resources into a ground up overhaul of iTunes.
Re: iTunes will never work well
#344Re: iTunes will never work well
#345People always bash iTunes, but I actually use it quite often and I like it. Maybe it's just me though? The only thing that bugs me, is on iOS, when I load the music app (that's basically iTunes for iOS, right?) it shows a blank page until it can connect to the their servers to grab some data. It doesn't have a problem if I'm on wifi or a fast connection, but I'm often in places where my service is shit, and I get a w…
Where I think it is weak though is it's meta data format, it's some structured unified file that is opaque. As your media library grows things slow down. I'm somewhat confident that it can be corrupted but I have limited visibility in to how it's corrupted and less in to how to fix it. Thing is, people have gigantic media collections, I'd think something like sqlite could fix it. Along with that, as it has morphed over the years, there is this divide as to where the data lives. Like your podcast subscriptions can be duplicated in the cloud (makes sense so you can pull them on your phone) It's not super clear where the data really lives or where the canonical source of truth should be for it.
Re: iTunes will never work well
#346OK, so I use OSX, and I want to play mp3s that I have locally, and see them in a library format that I can search. Even maybe have album art, though I'm not fussed. Ignoring itunes, how do I do it? What is a good fast low memory music playing app with library management? If I was on Windows I'd be using Foobar2k. On OSX it seems to be either itunes, a command line app, or various bloated messes that aren't honestly b…
Re: iTunes will never work well
#347i don't understand how apple have a reputation for good ui... all of their stuff is terrible. the main problem: zero discoverablity - i need to google how to do things, then get some snotty fanboy answer about how easy and obvious it is, but there is literally no way to infer the functionality from the design. they do love to steal context too... and interrupt your flow... ... i could go on and on, but having zero-di…
Speaking of, Apple is to blame for the absolute worst case of discoverability I've ever encountered: getting the iOS App Store app to list all apps labeled "Essentials". Dug around, couldn't find it. Googled it, found a few forum threads where everybody concluded it couldn't be done. Went into an Apple store, gave an employee a few minutes to figure it out, and he gave up. And yet, it's possible. Rather than just tel…
Re: iTunes will never work well
#348Apple needs to allow importing songs into the Music app on iOS from any source, not just iTunes and its own store. This has been a long standing pain point. Not everybody wants Apple Music and not everybody wants to buy music from Apple. But there are people with existing music collections who want to add them to iOS devices easily without having to use iTunes. This procedure works for iBooks, where you can add books…
Why? I think Microsoft "needs" to go back to the Win7 UI, or better yet just open-source their OS and shut down their company, but that's not going to happen because they don't agree with me.
>Not everybody wants Apple Music and not everybody wants to buy music from Apple.
So what? If you don't like having to buy all your music from Apple, then don't buy an iPhone. There's plenty of other non-Apple devices out there. People who don't want Apple Music and don't want to buy from Apple are not target customers for Apple. They don't need you; they have plenty of suckers happy to pay them $$$$ for a phone and then more $$$ to buy all their music from iTunes.
>agreements with the record labels and/or wanting a monopoly on music
Android phones don't have this problem, and they have music stores too, plus you can just load your own music in MP3 or Ogg format easily. On many phones, you don't even have to use USB to transfer it, because you can just copy it from your PC to an SDcard which you can then insert in the phone.
Of course it's the monopoly angle: they want a monopoly on how Apple users get music, and they have one. If you don't like that, then don't buy an Apple.
Re: iTunes will never work well
#349Saying "iTunes will never work well" is like saying the sky is blue. Why would anyone need a kitchen sink to copy an audio file to their device? Oh, wait, unless there is manufacturer locks, and controls put in place to steer consumers' capital flow. Oh yeah, that's why. From that perspective I would say iTunes is a smashing success. And this negative social virus has spread like gang-busters spawning countless imita…
I feel like a similar mindset is ruining gaming as well. The best games from the past had a design that I'd compare to movies. The story and fun was self-contained and complete. If another installment was created, it was also self-contained and complete. With rise advent of microtransactions, games seem more like sitcoms or slot machines. The experience of a single episode (or pull of the lever) is a full experience, but it's intentionally designed to feel always feel slightly incomplete.
I mean, the design of games now is pretty user-unfriendly. Anything that could compete with a publisher's ability to charge more for gameplay has been crippled. Simple example -- almost every game used to include god-mode cheat codes that you could use to your hearts content. Now a lot of games charge money for extra weapons and other things that used to be considered cheats, even in the single player modes.
Another example is the team creation tools in EA sports franchises. You used to be able to copy and paste players from one team to another. My brother and I would create teams where every player on the team was our favorite player in Madden and FIFA and pit them against each other. That feature has been absolutely gutted in FIFA, most likely because it interfered with their Ultimate Team mode. However, they gutted it for offline play as well.
I don't fault the developers and publishers trying to makee money. I do think it's really lame that modern games have intentionally locked or removed simple and historically common features in the pursuit of profit. It makes every gaming experience feel like I'm being forced to buy everything from the company store, and it sucks.
Re: iTunes will never work well
#350Earlier quoted context omitted.
How do you do DRM on analog?
what analog output is there? It is now removed.
The analog output can never be removed from the chain, so to speak. This is the "analog gap", and also why it's not really sensible or possible to "encrypt" physical audio signals in a manner to prevent people from copying them, when the copying-person is also the intended recipient of the end-result.