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When Nintendo got rid of the headphone jack

arstechnica.com

81–90 of 140 posts

Re: When Nintendo got rid of the headphone jack

#81
post #11

I remember this as well (I still have mine in fact!). However, I didn’t really care that much considering how much better the Game Boy Advance SP was than all the previous Game Boys. It was the first Game Boy to have a backlit screen, which meant I could finally easily sneak and play on it in the night without alerting my parents (instead of trying to do the same with the much less effective wormlight accessory I had…

>It was the first Game Boy to have a backlit screen, which meant I could finally easily sneak and play on it in the night without alerting my parents Actually, there was another Game Boy with backlit screen released much earlier -- just a few months before the Game Boy Color, though only in Japan. I remember said Game Boy because a friend of mine whose father traveled to Japan had brought one such Game Boy back with…

Ah, I completely forgot about the Game Boy Light!

Also realized I made another error too: the original Game Boy Advance didn’t include an AC adapter; in fact the Game Boy Advance itself doesn’t even have a barrel connector on it to plug one in in the first place! I misremembered that the AC adapter that I have lying around for my Game Boy Advance didn’t come with it, but actually came from a third-party accessory my parents had ended up buying for me so they could stop wasting money on alkaline batteries (a controller grip similar to this¹ one that plugged into the battery compartment).

Interestingly enough, Nintendo made such an accessory²³⁴ themselves as well (although without the grip part).

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¹ — http://emu.gbxemu.com/reviews/gba_battery_joypad.html

² — https://www.nintendo.com/consumer/systems/gameboyadvance/hoo...

³ — https://www.amazon.com/dp/B00005B8G0

⁴ — http://ign.com/articles/2001/09/30/game-boy-advance-ac-adapt...

Re: When Nintendo got rid of the headphone jack

#82

The real problem with iPhone 7 is the lack of lossless wireless capabilities, bluetooth does not have enough bandwidth.

What does? WiFi?

Also, as far as I understand they use a "wireless lightning" proprietary thing with the new wireless headphones.

Re: When Nintendo got rid of the headphone jack

#83
post #20

Earlier quoted context omitted.

I'm starting to see a trend in the comments where anyone who actually posts something rational that makes sense gets down voted. He is right, no one used the Gameboy as a media player.

I didn't downvote, but I suspect he's getting downvoted because what he said is not rational, but actually a pretty bad rationalization. The Gameboy Advanced SP is used to play video games, and I don't know of a single game on it that doesn't include music and sound-effects. In other words, 99% of the GBA SP's use case involves sound, in contrast to the iPhone, where there are plenty of apps that don't require sound,…

I disagree.

near-0% of the Gameboy's use-cases are audio-centric. I almost always played my Gameboy(s) with the volume down, so as not to annoy parents/siblings/whoever-else-was-around, and the games I played were all perfectly playable. In fact, some of them I enjoyed better that way, given that some sound was annoying, but that's purely subjective.

When I go to the gym, 95% to 100% of what I want to do with my phone is put it in my pocket and listen to music. This is a use-case that requires audio, and so removing the headphone jack would make this entire very-common use-case painful.

When I'm in my car, I want to plug my phone into the aux input (or the "aux cord" as kids call it nowadays) and listen to a podcast or audiobook. My 2006 car does not have bluetooth audio. This use-case is (if I'm being safe and legal while driving!) 100% audio-centric. Removal of the headphone jack would make this painful.

When I'm at work, I have two primary usages for my phone: testing a native app I develop, and playing my music through my headphones. I play music far more often than I test the native app on my phone (I don't usually work on the native app). Removal of the headphone jack would make that primary usage of my phone much much more painful.

I've just described ~65-70% of what I use my phone for. ~65-70% of my phone's entire usage would be made more painful and expensive if I bought a phone that for no real reason omitted a jack that is cheap, ubiquitous, and simple-to-use (compare the 3.5mm jack to HDMI in terms of reliability and simplicity), my phone would lose ~65-70% of its usefulness to me.

Meanwhile, the Gameboy, since its purpose is to play games (which have sound and music that is optional to the experience of playing games), loses near-0% of its usefulness without having a headphone jack, because even if it had no audio output whatsoever (not even speakers), I can still play games without sound.

Re: When Nintendo got rid of the headphone jack

#84
post #21

This reminds me of the "feature phone" era in the early 2000s, where every phone had a proprietary charging port, proprietary headphone jack and the removable memory interface was not yet standardized on MicroSD. Thankfully European Union pushed for MicroUSB standardization. While vendors (like Apple) can still get around it by bundling an adapter in European markets, it was enough to push the entire industry to stan…

They have 2 MegSafe versions in 10 years (MegSafe was introduced in 2006), the 2nd one was necessary to make slimmer laptops. Same thing with 30-pin connector and lightning. Lightning was before USB-C and it's superior to the old 30-pin connector. Btw, MegSafe is one of the best thing about MacBooks, I'm actually sad they're not using it in the new MacBook.

Oh, I stand corrected! Could have sworn there was more. Completely agree MagSafe is a really good innovation though!

Re: When Nintendo got rid of the headphone jack

#85
Very interesting reminder of the parallel that exists in the GBSP...

However, since Apple's focus is unequivocally (and technologically and commercially viably) on wireless headphones, the author does this fact a disservice by burying Apple's counter argument in the middle of the article:

> On the other hand, the GBA SP existed before Bluetooth headphones were a relatively cheap and widespread alternative to the wired standard. And Apple includes both Lightning headphones and a Lightning-to-3.5mm adapter in the box with the iPhone, which ought to ease the transition for many.

Re: When Nintendo got rid of the headphone jack

#86

This reminds me of the "feature phone" era in the early 2000s, where every phone had a proprietary charging port, proprietary headphone jack and the removable memory interface was not yet standardized on MicroSD. Thankfully European Union pushed for MicroUSB standardization. While vendors (like Apple) can still get around it by bundling an adapter in European markets, it was enough to push the entire industry to stan…

>>While vendors (like Apple) can still get around it by bundling an adapter in European markets Apple most definitely does not bundle an adapter in European markets.

Hmm, apparently they don't have to start until 2017 (after looking into the (2014) EU directive, it's still unclear to me the timeline of events leading to MicroUSB adoption and how it is enforced)

Re: When Nintendo got rid of the headphone jack

#87
post #57
post #4

If you wanted to replace the headphone jack with your "new thing" the most effective way to do that would have to involve as many audio hardware companies as possible also producing headphones that work with your "new thing". You would want to pre-announce it along with specs and make it an open standard that other companies can utilise without paying royalties. The GBA still wouldn't have had anywhere near enough ma…

Bluetooth Capable Headphone Sales Surpass Non-Bluetooth Sales (in dollars, not in units) - https://www.npd.com/wps/portal/npd/us/news/press-releases/20...

Correct. There was also a recent report that said > 50% of iPhone users only ever use the included headphones.

In short, it is a non-issue.

Re: When Nintendo got rid of the headphone jack

#88
post #75
post #70

Earlier quoted context omitted.

Are those the cables that come stock? If so I've got some Ebay'ing to do...

I bought second-hand Gamecube a while ago. I just checked and I have a cable which plugs into analog port. There is digital port too. I assume the digital port is used by component cable which I don't have. Funny, I've never noticed digital port until today.

Yep, you’re right. I bought my GameCube new back in the day and it only came with the composite cable. The component cable is a separate purchase and Nintendo only sold it in Japan. In addition to that, the Digital A/V Output Port was also removed from newer GameCube models¹, lowering the probability of someone wanting the cable even further.

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¹ — https://www.nintendo.com/consumer/systems/nintendogamecube/c...

Re: When Nintendo got rid of the headphone jack

#89
post #11

I remember this as well (I still have mine in fact!). However, I didn’t really care that much considering how much better the Game Boy Advance SP was than all the previous Game Boys. It was the first Game Boy to have a backlit screen, which meant I could finally easily sneak and play on it in the night without alerting my parents (instead of trying to do the same with the much less effective wormlight accessory I had…

> And the biggest point: it was the first Game Boy to include a rechargeable battery! This was huge, since people really didn’t buy rechargeable batteries nearly as much back then as they do now, so you’d pretty much be either wasting two alkaline batteries per day or two, or staying tethered to a wall by using the included AC adapter.

I definitely had a rechargeable battery pack for my Gameboy Color[1], and at the height of the Pokemon craze, it was an essential investment...

[1] this one, IIRC https://assets.listia.com/photos/8875a4007b0476b501e5/origin...

Re: When Nintendo got rid of the headphone jack

#90
post #57
post #4

If you wanted to replace the headphone jack with your "new thing" the most effective way to do that would have to involve as many audio hardware companies as possible also producing headphones that work with your "new thing". You would want to pre-announce it along with specs and make it an open standard that other companies can utilise without paying royalties. The GBA still wouldn't have had anywhere near enough ma…

Bluetooth Capable Headphone Sales Surpass Non-Bluetooth Sales (in dollars, not in units) - https://www.npd.com/wps/portal/npd/us/news/press-releases/20...

No shit. Regular cabled earbuds sell for $2 in every gas station and CVS in the US. Just the Bluetooth components cost more than that, not to mention batteries.
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