Live data from Hacker News

New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

daringfireball.net

71–80 of 495 posts

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#73
post #48
post #7

Earlier quoted context omitted.

Nope. Apple doesn't have a monopoly in the phone market.

"Nope. Apple doesn't have a monopoly in the phone market" It's a common misconception that you have to have a monopoly to run afoul of antitrust law. You don't. It also goes the other way--having a monopoly is not necessarily a violation of antitrust. For instance, mergers have been shot down on antitrust grounds even when the merged companies would have had under 50% of the market. Antitrust is more about the effect…

Thank you, good sir, for posting this reasoned, thoughtful, and accurate post.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#74

Is there a legitimate reason for this, or is Apple just thumbing their noses at Adobe (and everyone else)? Is Apple primarily annoyed that Adobe's app and MonoTouch aren't doing it the "Apple" way? Or do they not like that those frameworks present non-standard UI's (I haven't used MonoTouch, so I don't even know if that's the case here)?

MonoTouch uses Cocoa bindings, so the interface is using native components.

"Applications must be originally written in Objective-C, C, C++, or JavaScript"

MonoTouch apps are written in C#.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#75
post #15
post #8

I don't really have a politically correct way to say this: What a horseshit maneuver by Apple.

I have been a very loyal mac user for years and love it, but I'm seriously considering going back to Linux. I am not a free software "zealot" and don't mind some closed-ness, but this is getting absolutely insane. Enforcing which LANGUAGES can be used on a platform?!? Insane! Edit: I've been looking at these guys: http://www.system76.com/ (I don't work with or have any vested interest in them, but they look cool.)

Boycotting the Mac platform (which is pretty much free of any such absurdity) doesn't make a lot of sense to me. That's where Apple is doing things right. You should of course, shun iPhone OS devices if you feel this way.

The system76 laptops are probably generic machines from Clevo, Sager or some such with a custom badge. Alienware used to do the same thing.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#76

Getting away from the frenzied rhetoric, my opinion is that what Apple really wants to prevent is people releasing multi-platform compilers. So taking Flash as just one example, if I can build one app and the compiler can make me an iPhone executable, an Android executable, and so forth, Apple don't want that. In my experience so far with such "cross platform compatibility layers," they always produce results that wa…

If the cross-platform experience is subpar, Apple should just let these apps fail in the market.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#77
post #15
post #8

I don't really have a politically correct way to say this: What a horseshit maneuver by Apple.

I have been a very loyal mac user for years and love it, but I'm seriously considering going back to Linux. I am not a free software "zealot" and don't mind some closed-ness, but this is getting absolutely insane. Enforcing which LANGUAGES can be used on a platform?!? Insane! Edit: I've been looking at these guys: http://www.system76.com/ (I don't work with or have any vested interest in them, but they look cool.)

I have a Starling Netbook from system76. Nothing to write home about, but I've had few, if any real problems with it.

It's a little flimsy, physically.

And I am a proud free software zealot, so I moved it to debian.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#78
post #58

Earlier quoted context omitted.

but hey, nobody has to use iAds Yet.

Well, Steve did flat-out say in the Q&A session today that they weren't going to require anyone to use their built-in services for any of that, and Apple doesn't really have a history of changing what they've said they're gonna do.

I don't know one way or the other about their history of going back on direct claims, and that would be a pretty sprawling area to get real data on. But they certainly do have a history of locking the phone OS down more and more and controlling it further and further.

I really wouldn't put it past them, and I think today's a bad to err on the side of "things won't change."

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#79
post #15
post #8

I don't really have a politically correct way to say this: What a horseshit maneuver by Apple.

I have been a very loyal mac user for years and love it, but I'm seriously considering going back to Linux. I am not a free software "zealot" and don't mind some closed-ness, but this is getting absolutely insane. Enforcing which LANGUAGES can be used on a platform?!? Insane! Edit: I've been looking at these guys: http://www.system76.com/ (I don't work with or have any vested interest in them, but they look cool.)

> I am not a free software "zealot" and don't mind some closed-ness

Maybe we were not that zealot after all when we free software "zealot" said that proprietary software allow their owners to treat their users badly and that eventually, this happens to every proprietary software. Just saying. It amazes me how surprised users of proprietary software are every time they get screwed by their masters even though this has been happening for the last 30 years.

Re: New iPhone Agreement Bans Flash-to-iPhone Compiler & Others

#80
post #41

I'm surprised ADBE isn't going down: http://finance.yahoo.com/echarts?s=ADBE#chart1:symbol=adbe;r...

ADBE isn't going down because the market closed before the implications of this situation became obvious. For that matter, they're still not entirely obvious. But you can bet they're going to open down tomorrow.
Post reply on HN