Deep Reinforcement Learning to Play StarCraft
1–10 of 51 posts
Re: Deep Reinforcement Learning to Play StarCraft
#2It would be interesting though. How would a program that has PERFECT micro fare against a professional Starcraft player. Would a program reliably figure out how to kill 10 banelings with a few marines and a medivac by using the fact you can micro them to be able to do it without taking losses? Even if it could, would it know WHEN its even worth it to do so?
Re: Deep Reinforcement Learning to Play StarCraft
#3Screw Go. Beating the Terran Emperor in a game of Starcraft is when the computers will finally take over the world. It would be interesting though. How would a program that has PERFECT micro fare against a professional Starcraft player. Would a program reliably figure out how to kill 10 banelings with a few marines and a medivac by using the fact you can micro them to be able to do it without taking losses? Even if i…
Re: Deep Reinforcement Learning to Play StarCraft
#4Re: Deep Reinforcement Learning to Play StarCraft
#5Screw Go. Beating the Terran Emperor in a game of Starcraft is when the computers will finally take over the world. It would be interesting though. How would a program that has PERFECT micro fare against a professional Starcraft player. Would a program reliably figure out how to kill 10 banelings with a few marines and a medivac by using the fact you can micro them to be able to do it without taking losses? Even if i…
Re: Deep Reinforcement Learning to Play StarCraft
#6After loosing on the Go territory seams like fb is trying to challenge Alphabet on StarCraft. DeepMind already declared they will go for StartCraft as a next challenge does it mean that they accept the challenge? I'm actually happy to see what could be the result! The only weak point for the StarCraft community is that it would be on SC1 and not SC2.
Re: Deep Reinforcement Learning to Play StarCraft
#7Screw Go. Beating the Terran Emperor in a game of Starcraft is when the computers will finally take over the world. It would be interesting though. How would a program that has PERFECT micro fare against a professional Starcraft player. Would a program reliably figure out how to kill 10 banelings with a few marines and a medivac by using the fact you can micro them to be able to do it without taking losses? Even if i…
The "Hard" part of StarCraft is that it is a huge Rock Paper Scissors game with only the information you fight for. You have to be able to piece together a picture of your opponents actions and forces from small cues.
Re: Deep Reinforcement Learning to Play StarCraft
#8Re: Deep Reinforcement Learning to Play StarCraft
#9Screw Go. Beating the Terran Emperor in a game of Starcraft is when the computers will finally take over the world. It would be interesting though. How would a program that has PERFECT micro fare against a professional Starcraft player. Would a program reliably figure out how to kill 10 banelings with a few marines and a medivac by using the fact you can micro them to be able to do it without taking losses? Even if i…
There are already incredibly good micro StarCraft AI, able to operate at thousands of APM - this isn't the limiting aspect of current StarCraft AI. The "Hard" part of StarCraft is that it is a huge Rock Paper Scissors game with only the information you fight for. You have to be able to piece together a picture of your opponents actions and forces from small cues.
Here is "Automaton 2000" controlling 20 marines vs 40 banelings, without losing a single unit.
https://youtu.be/DXUOWXidcY0?t=52
Pretty cool.
Re: Deep Reinforcement Learning to Play StarCraft
#10After loosing on the Go territory seams like fb is trying to challenge Alphabet on StarCraft. DeepMind already declared they will go for StartCraft as a next challenge does it mean that they accept the challenge? I'm actually happy to see what could be the result! The only weak point for the StarCraft community is that it would be on SC1 and not SC2.